Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Update: Jun 15, 2016 @ 10:42pm

- Optimized target selection by removing a list copy in mining

Update: Jun 15, 2016 @ 2:29pm

- Factory will now distribute it's hammer selection if more than 1 hammer is detected
- Factory should now mine ice properly
- Factory will only queue up 1000 targets maximum for mining (to save memory)

Update: Jun 13, 2016 @ 1:51pm

- Forcefully setting ownership of a block before it's built

Update: Jun 13, 2016 @ 1:38pm

- Fixed an issue with projected blocks being built disabled

Update: Jun 11, 2016 @ 7:44am

- Increased voxel embedding detecting accuracy
- Fixed voxel detection so that it detects downward from the bottom of the base, instead of towards the voxel
- Fixed a few small issues.

Update: Jun 8, 2016 @ 9:32pm

- Added stone detection to NUHOL. It is deselected by default.

Update: Jun 8, 2016 @ 7:38pm

- Fixed an issue with the NUHOL not obeying MiningRadius

Update: Jun 8, 2016 @ 11:49am

- Fixed an issue with mining target collision. Nanites should collide a lot less now (hopefully not at all)

Update: Jun 7, 2016 @ 11:46am

- Added an error msg that appears in chat if you try to lay down a NUHOL outside of a voxel

Update: Jun 7, 2016 @ 11:25am

- Fixed a small crash