Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Update: May 9, 2017 @ 6:55pm

- Fixed an issue with the conveyor system, and assemblers.
- Fixed a sync issue with MP. Though they may not all be entirely gone.

Update: May 3, 2017 @ 12:52pm

- Fixed many issues due to not being updated in awhile.
- A whole list of sync issues in MP.
- Projections should now build properly.
- Mining nanites now remove voxels properly.
- Added area beacon for area nanites.

Update: Aug 19, 2016 @ 10:14am

- Fixed an issue with projection orientation

Update: Aug 18, 2016 @ 11:39am

- Updated to current release

Update: Jun 21, 2016 @ 11:58am

- Fixed a crash on unload

Update: Jun 21, 2016 @ 8:53am

- Added Medical Nanites

Update: Jun 20, 2016 @ 11:12am

- Changed how voxels are scanned. Ore counts will update much less frequently, but the changes should signficantly improve performances when there are a lot of hammers in the world (important for dedicated servers)

Update: Jun 16, 2016 @ 12:36pm

- Small bug fix

Update: Jun 16, 2016 @ 10:42am

- Fixed client crash when placing NUHOL in MP.
- Removed annoying init message that NUHOL isn't in voxel. You can basically see that at a glance when NUHOL is red.

Update: Jun 15, 2016 @ 10:54pm

- Made some modifications to voxel detection on hammer