Space Engineers

Space Engineers

Nanite Control Factory - Automated Construction (Not working - Old Version)
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Opdatering: 15. juni 2016 kl. 22:42

- Optimized target selection by removing a list copy in mining

Opdatering: 15. juni 2016 kl. 14:29

- Factory will now distribute it's hammer selection if more than 1 hammer is detected
- Factory should now mine ice properly
- Factory will only queue up 1000 targets maximum for mining (to save memory)

Opdatering: 13. juni 2016 kl. 13:51

- Forcefully setting ownership of a block before it's built

Opdatering: 13. juni 2016 kl. 13:38

- Fixed an issue with projected blocks being built disabled

Opdatering: 11. juni 2016 kl. 7:44

- Increased voxel embedding detecting accuracy
- Fixed voxel detection so that it detects downward from the bottom of the base, instead of towards the voxel
- Fixed a few small issues.

Opdatering: 8. juni 2016 kl. 21:32

- Added stone detection to NUHOL. It is deselected by default.

Opdatering: 8. juni 2016 kl. 19:38

- Fixed an issue with the NUHOL not obeying MiningRadius

Opdatering: 8. juni 2016 kl. 11:49

- Fixed an issue with mining target collision. Nanites should collide a lot less now (hopefully not at all)

Opdatering: 7. juni 2016 kl. 11:46

- Added an error msg that appears in chat if you try to lay down a NUHOL outside of a voxel

Opdatering: 7. juni 2016 kl. 11:25

- Fixed a small crash