XCOM 2
Smarter Sectoids
Εμφάνιση 1-2 από 2 καταχωρίσεις
Ενημέρωση: 14 Φεβ 2016 στις 17:52

Added a chance for the Sectoid to do it's shooting action instead of Mindspin/Psi-renimation.

Current percentages are:
Try Mindspin: 65%
Try Shooting: 25%
Try Zombie: 10%

I believe there is some fall-through if the selected action isn't possible (due to cooldowns or valid targets not being visible) so after the first mindspin it may have a 90% chance to seek cover/shoot on subsequent turns.

Ενημέρωση: 12 Φεβ 2016 στις 2:37