Dota 2
Dota 2 Horde Mode
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Update: Nov 19, 2015 @ 1:53pm

Re-upload

Update: Nov 19, 2015 @ 10:18am

Beta 1.07C
-- Nether Blast damage back to vanilla
-- Nether Turret damage type changed to piercing and greatly reduced damage
-- Undying Summoned Zombies bonus damage reduced from "15 35 55 75" to "10 20 30 40"
-- Undying tombstone duration reduced from "20.0 22.0 24.0 26.0" to 17.0

Update: Nov 19, 2015 @ 9:44am

Beta 1.07b
-- Fixed Kobolds not spawning during Kobold wave on easy map
-- Fixed Night Crawler not granting gold bounty
-- Fixed Gargoyle attack particles not showing correctly
-- Increased Great Harpy attack damage and spell damage

4p_medium:
-- T4 Towers replaced with one super tower (same as 5p_easy fountain tower) next to ancient

Heroes:
//Added Pugna
Changes:
-- Pugna Ward now behaves like a turret, attacking enemies consistently.
-- Nether Blast damage increased from "100 175 250 325" to "115 215 315 415"

Items:
-- Quelling Blade cost reduced back to vanilla
-- Quelling Blade bonus damage reduced from +20% to +10%

Update: Nov 16, 2015 @ 2:14pm

Beta 1.07h
-- Fixed War Fury causing game to crash

Update: Nov 16, 2015 @ 12:35pm

Beta 1.07

General:
-- Added tooltips for Active War Fury
-- Reduced Ripper Sharpshooter Hull size reduced and damage increased
-- Geist and Ghost Bane no longer run away at a reasonable HP threshold
-- Ghost Banes spawn more often
-- Frost Attack attack and movement speed slow increased
-- Small Ghosts added to Ghost wave (5p_easy and 4p_medium)
-- Added Great Harpy creep to centaur wave (5p_easy and 4p_medium)

2p_easy:
-- Reduced various spawn amounts and replaced a couple units with different ones
-- All bosses reduced HP and damage

Items:
-- Boots of Power now give +6 damage instead of +9 (correct amount recieved from build up)
-- Quelling Blade and battlefury damage bonus reduced to 20% increase vs creeps on both ranged and meele heroes

Heroes:
-- Added Vengeful Spirit
//Changes:
-- Replaced Nether Swap with Fury Aura a passive aura that grants all allies attack speed in an AOE
-- Magic Missile is now Magic Missiles and fires out stuns in an AOE

Update: Nov 14, 2015 @ 1:18pm

Beta 1.06c

General:
-- Fixed item shop icons not showing for certain items
-- Tidied up all item information UIs to look consistant with standard Dota items

Items:
-- War Fury build up changed to Armlet and can now use the Armlet active
-- Boots of Power is now built up from any combination of 2 of either: Bracer, Wraith Band or Null Talisman
-- Boots of Power now grants +9 damage and re-adjusted stat gain based on new build up
-- Boots of Intellect/Strength/Agility have adjusted stat bonus to be consistent with build up
-- Decreased attack and movement speed bonus of all Power Tread upgrades
-- Null Talisman, Bracer and Wraith Band recipe costs all set to 160
-- Hand of Midas cooldown reduced from 70 to 60 seconds

Update: Nov 8, 2015 @ 3:56am

Beta 1.06b

General:
-- Scorpion no longer has Poison sting but base attack damage increased
-- Baby Roshan Fire Breath damage greatly reduced

5p_easy map:
-- Suicide Chicken spawn frequency greatly reduced

4p_medium:
-- Suicide Chicken spawn frequency reduced

Update: Nov 7, 2015 @ 7:42am

Beta 1.06h
-- Fixed a bug that was disabling AI

Update: Nov 7, 2015 @ 5:51am

Beta 1.06

General:
-- Fixed units wanting to move towards your ancient when under your control
-- Added new unit: Shrike Heavy to Dragon wave
-- Rapier Ogre and all Radiant Defenders are now tethered to their location they intend to wait in
-- Ripper Sharpshooter damage greatly increased
-- Spookiest Skelleton HP aura greatly reduced
-- Adjusted Gaygoyle unit
-- Golem armor reduced by 2
-- Reduced Rock Golem spawn rate
-- Walker no longer cancels his Summoning spell channel
-- Medium Golem magic immunity removed

Temporarily Removed Ultra map until reworked

5P_easy:
-- Reduced number of Spider, Zombie and Bear spawns
-- Base Tower moved to fountain
-- Small spirit bear armor reduced by 1 and spawn slightly delayed
-- Daddy Bear base damage reduced

4p_medium:
-- Reduced number of Spider spawns

Items:
-- New item: War Fury - Combine S&Y with battlefury for a more powerful cleave weapon
-- New item: Helm of Oppression - an upgrade to Helm of the Dominator
-- Bloodstone no longer looses charges on death
-- BKB cost reduced by 1000
-- BKB duration rescaled from "10.0 9.0 8.0 7.0 6.0 5.0" to 8.0
-- BKB cooldown rescaled from "80 75 70 65 60 55" to "40 45 50 55 60 65"
-- Lithe Boots grant bonus preattack damage instead of Base damage (will no longer give illusions it's bonus damage)

Heroes:
//Added Weaver
Changes:
-- The Swarm destroy attacks increased from 8 to 8 9 10 11
-- Shukuchi damage increased from "75 100 125 150" to "75 135 195 255"
//Antimage:
-- Spell sheild resistance increased from "26 34 42 50" to "25 50 75 100"
//Treant Protector:
-- Overgrowth stun duration back to vanilla
-- Overgrowth cooldown reduced from 40 to 30 seconds

Update: Nov 4, 2015 @ 6:01pm

Beta 1.06x
-- Re-adjusted Final wave spawn times
(Apologies for all spawning issues over the last several hours, most of them should be resolved now)