Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera Part 1
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Update: Dec 18 @ 9:30pm

Update: Nov 14, 2024 @ 4:07pm

Updated to 1.3.4. See website for full patch notes

Update: Jan 23, 2024 @ 2:49pm

- Fixed bug where Alexander and Julius Caesar would appear as leaders of Celtic tribes (woops!)
- Fixed Cherusci pikemen unit card
- Fixed Seleucid chapter mission requiring wrong elephant type
- Fixed Cappadocian Lancers having wrong unit description
- Updated some Lugii unit descriptions
- Fixed Belgic levy infantry missing from Nervii custom battle roster
- Fixed Carthage having an incorrect siege unit in custom battles
- Fixed Germanic temple missing income reduction effect
- Removed income negative for Eastern small town trader buildings
- Fixed Indian ships missing from special port recruitment
- Added RoR Rome to defensive autoresolve script
- Fixed Cimbri bodyguard unit not receiving proper bodyguard effects

Update: Dec 12, 2023 @ 1:18pm

- Updated visuals for all Saba generals
- Updated unit cards Germanic garrisons, Iceni and for Pre-Marian Roman auxiliaries from Summary
- Updated various Greek unit cards to fix some issues, correct poses, add new versions for Seleucids, garrisons, thureos, etc
- Added lots of new Celtic, Etruscan and Italian armors and helmets (mostly for RotR), courtesy of Ahiga!
- Visual updates for Celtic, Etruscan and Italian units in RotR
- Visual updates for Celtic generals in RotR and fixed anachronistic GC generals being used
- Fixed several T-posing general models
- Fixed Germanic AOR and Mercenary units missing cold resistance and guerilla attributes
- Further morale tweaks: penalty for routing friendly units adjusted (now requires more units to reach full cap)
- Small tweaks to elephant turn/run speed and mass, adjusted elephant and chariot entity size

Update: Nov 22, 2023 @ 12:09pm

- Fixed GC Roman characters not properly starting with rank 1 political traits
- Added new frontend map images for faction selection in GC, thanks to Summary!
- Added new Nuragic main city campaign building models in RotR
- Tweaks to morale
- Updated appearance of mercenary Cretan archers and Macedonian Hypaspists
- Small update to Cretan archer melee stats/cost
- Fixed Alexander campaign missing some mission text descriptions

Update: Nov 17, 2023 @ 2:53pm

https://divideetimperamod.com/divide-et-impera-1-3-3-update-released/

Update: Apr 16, 2023 @ 2:59pm

https://divideetimperamod.com/1-3-2a-fix-patch-update/

Update: Mar 26, 2023 @ 2:54pm

Updated to 1.3.2. Please see our website for patch notes!

Update: Oct 12, 2022 @ 4:31pm

Update: Oct 10, 2022 @ 12:23pm

- Fixed Cherusci axemen pop cost
- Fixed bugged Arverni champion appearance
- Fixed IA Parthia missing some bodyguard options
- Fixed a Lusitani commander unit being recruited as a normal unit in custom battle
- Fixed AOR Alan noble cavalry unit having wrong description/weapons
- Added livestock production to tier 3/4 Macedon special horse agriculture building
- Removed heavier indian elephant AOR from Baktria
- Fixed missing weapon for celtic general model