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https://divideetimperamod.com/reforms/
Empire Divided DLC is going to be created along with additional campaign updates etc.
I would like to take this opportunity to congratulate and humbly thank the Creators, Testers and Art work along with any other teams I may of missed - You guys are diamond.
As appreciation for all the solid work, I will be sending a donation.
Keep up the good work and looking forward to the big update.
Top job.
However, when using original DEI, ramming doesn't always register, even when ramming a non-boarded ship. But it is not a problem when I revert the Naval Entity value back to vanilla, ramming boarded ship still a problem when not ramming that ship shortly after boarding.
I compared the Naval Entity data, and I suspect the fol maybe contributing to the issue of ramming:
1. Some ships in DEI has a lower charge then the run speed, but every charge in vanilla is higher than the run speed
2. Run speed and acceleration values were drastically lowered, but not so much with the charge speed. And with the same charge distance, the ship is not able to reach ramming speed with the much lowered acceleration. e.g. athenai_three DEI (run 4.5, acceleration 0.7, charge 7.1) vs vanilla (run 6, acceleration 1.4, charge 7.4)
And it will be great if you can also follow up with my question about sabotaged army can reinforce a battle.
Thank you!
We can't disable ramming in situation X but allow it in Y, with how it works in the files either ship can ram all the time or not at all.
https://divideetimperamod.com/reforms/
And another thing I have found is that sabotaged enemy army can still reinforce a battle even though the UI says otherwise, which it would work in vanilla. Would you be able to verify if this is a feature or a bug?
One of the easier ways to get allies is to find who hates faction you are at war with, as every hostile action towards Carthage gives you diplomatic bonus to faction that also hates them.
You might also want to try official Alternative Campaign Experience, which just makes early game a bit easier on the player and just adds back difficulty as you grow. Overall Rome has very hard early game but easiest late game, of all DeI factions.
1. Launch the Game – Start Total War: Rome II
2. Open Task Manager
Press Ctrl + Shift + Esc to open Task Manager.
Alternatively, you can right-click on the taskbar and select Task Manager.
3. Go to the Details Tab
In Task Manager, click on the Details tab at the top.
Look for rome2.exe in the list of running processes.
4. Set CPU Affinity
Right-click rome2.exe and select Set Affinity from the dropdown menu.
5. Unselect Some CPU Cores
A window will appear showing which CPU cores the game is using.
Uncheck a few cores (for example, if you have 6 cores, uncheck CPU 9 to 11).
Click OK to apply the changes.
6. Resume the Game
This fix can be applied even if the game has already frozen—just follow the same steps to unfreeze it.
Weaponsmith deffinitily needs a buff or atleast lower the empire maintenance cost that comes from building the chain, the 7% upgrade at max is laughable upgrade