DayZ
RaG_Core
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Uppdatering: 30 okt @ 7:30

added ifdef for fridge scripts

Uppdatering: 30 okt @ 7:00

fixed: Some items inheriting 'RaG_PlaceableBase' such as Baseitems crates could not be taken into cargo.
reworked: Edible_Base:: Function 'ProcessDecay' will take edibles in Fridges into account and slow down decay process

Uppdatering: 29 okt @ 15:10

fixed: m_SoundWaveVolumeMax setting to 0

Uppdatering: 27 okt @ 12:23

fixed Code Lock Mod compatibility

Uppdatering: 25 okt @ 6:20

Close/Open Sync fix for RaG_ContainerBase

Uppdatering: 17 okt @ 4:26

Added checks for Error logging

Uppdatering: 16 okt @ 5:15

added CFTools logging

Uppdatering: 16 okt @ 2:24

added a missing #ifdef for RaG Baseitems

Uppdatering: 10 sep @ 13:04

Uppdatering: 3 sep @ 13:46

added #ifdef RaG_BaseBuilding