RimWorld

RimWorld

RimTalk
Viser 1-10 af 101 forekomster
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Opdatering: 19. okt. kl. 16:36

Adjusted logic for detecting threats to reduce false alerts and overreactions to minor or inactive dangers

Opdatering: 19. okt. kl. 13:04

Fixed 1.5 compatibility

Opdatering: 19. okt. kl. 12:44

Fixed bug where a slave could be incorrectly marked as a master

Opdatering: 19. okt. kl. 12:32

Increased AI cooldown range from 20 → 60
Fixed occasional NPE when starting a custom conversation with another pawn
Fixed Simplified Chinese translation (thanks to lzw-723)

Opdatering: 18. okt. kl. 18:50

Add option toggle in mod settings to allow custom conversations between characters

Opdatering: 18. okt. kl. 17:34

Implement player-initiated dialogue system
Right-click pawns to talk or write custom conversations

Opdatering: 18. okt. kl. 12:10

Fixed stream handlers to log deserialization error properly

Opdatering: 18. okt. kl. 12:06

[Auto-generated text]: Update on 10/18/2025 3:06:47 PM.

Opdatering: 18. okt. kl. 9:31

- Characters now avoid calling others by name unless same role
- Visitors in the same group act as companions
- Added check for lodgers to improve dialogue handling

Opdatering: 14. okt. kl. 16:22

Adjusted conversation logic so colonists are prioritized, preventing visitors or prisoners from dominating dialogue.