Barotrauma

Barotrauma

NT Eyes
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Update: Apr 22 @ 11:45am

v 1.1.17h6
Fixed an issue that caused CGDR to not function properly. (Thanks Lukako for pointing out the faulty line)

I am sorry for the lack of updates, but do to having a hectic schedule these past few months I wasn't able to develop my mods. Once summer kicks in I will have a lot of free time to do so and focus on a big update for NT Eyes among other projects. Take care and thanks for playing.

Update: Dec 23, 2024 @ 5:39am

v.1.1.17h5
Added missing files to filelist.xml

Update: Dec 4, 2024 @ 3:04am

Fixed a movement speed bug.

Update: Oct 28, 2024 @ 10:47am

v 1.1.17h3

Fixed a bug that caused infrared eyes to not function properly.
Fixed a bug that caused team perception issues in PvP mode.

Fixed Advanced Eyeball Extraction Device localization.

Update: Oct 22, 2024 @ 10:15pm

v 1.1.17h2

Fixed a code oversight.

Update: Oct 22, 2024 @ 10:12pm

v 1.1.17h1

Fixed an oversight that caused Deusizine Drops and Eye Drops to be useable on Bionic and Plastic Eyes.

Update: Oct 22, 2024 @ 11:28am

v 1.1.17

Fixed a bug that caused issues.

Added Deusizine Drops which act as a temporary way to prevent eye damage from internal and external factors. (Thanks hnappinn for the code and the idea.)

Update: Sep 9, 2024 @ 1:20am

v 1.1.16h2

Buffed eye transplant items.
Fixed bugs.
NT Lobotomy compatibility.

Update: Sep 2, 2024 @ 12:38am

v 1.1.16h1

A bug that caused lens effects to not work properly has been fixed.
Reformatted item spawn code.
Removed old files.

Update: Sep 1, 2024 @ 11:30am

v 1.1.16

Affliction colors have been adjusted.
A bug that caused lens effects to not work properly has been fixed.
Some item sounds and sprites have been re-adjusted.
Surgery code optimizations.