Barotrauma
NT Eyes
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Actualización: 22 ABR a las 11:45

v 1.1.17h6
Fixed an issue that caused CGDR to not function properly. (Thanks Lukako for pointing out the faulty line)

I am sorry for the lack of updates, but do to having a hectic schedule these past few months I wasn't able to develop my mods. Once summer kicks in I will have a lot of free time to do so and focus on a big update for NT Eyes among other projects. Take care and thanks for playing.

Actualización: 23 DIC 2024 a las 5:39

v.1.1.17h5
Added missing files to filelist.xml

Actualización: 4 DIC 2024 a las 3:04

Fixed a movement speed bug.

Actualización: 28 OCT 2024 a las 10:47

v 1.1.17h3

Fixed a bug that caused infrared eyes to not function properly.
Fixed a bug that caused team perception issues in PvP mode.

Fixed Advanced Eyeball Extraction Device localization.

Actualización: 22 OCT 2024 a las 22:15

v 1.1.17h2

Fixed a code oversight.

Actualización: 22 OCT 2024 a las 22:12

v 1.1.17h1

Fixed an oversight that caused Deusizine Drops and Eye Drops to be useable on Bionic and Plastic Eyes.

Actualización: 22 OCT 2024 a las 11:28

v 1.1.17

Fixed a bug that caused issues.

Added Deusizine Drops which act as a temporary way to prevent eye damage from internal and external factors. (Thanks hnappinn for the code and the idea.)

Actualización: 9 SEP 2024 a las 1:20

v 1.1.16h2

Buffed eye transplant items.
Fixed bugs.
NT Lobotomy compatibility.

Actualización: 2 SEP 2024 a las 0:38

v 1.1.16h1

A bug that caused lens effects to not work properly has been fixed.
Reformatted item spawn code.
Removed old files.

Actualización: 1 SEP 2024 a las 11:30

v 1.1.16

Affliction colors have been adjusted.
A bug that caused lens effects to not work properly has been fixed.
Some item sounds and sprites have been re-adjusted.
Surgery code optimizations.