Arma 3
Proelium Altis
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Update: Jan 12 @ 11:00am

Version 0.7.13
  • Added blacklist for buildings unsuitable for civilian presence nearby.
  • Added slope limit for terrain where static enemy weapons can be placed.
    • Fixed minor issue with respawn count for new users.
    • Fixed minor issue with potential overlap of Patrol and Curfew tasks.

    Update: Jan 10 @ 3:00am

    Version 0.7.12
    • Added CH-67 Huron for US and EF when RF is not owned or loaded.
    • Added RAI-360M Cougar for vanilla Russian with RF.
    • Added couple of faction-specific journalist loadouts.
    • Changed helicopter extraction order to prioritize larger capacity.
    • Fixed minor issue with missing gunner on UH-80 with EF.
    • Fixed minor issue with non-working doors on UH-80 with EF.

    Update: Jan 9 @ 11:30am

    Version 0.7.11
    • Changed invalid hash code for WS and RF after their hotfix today.

    Update: Jan 9 @ 8:15am

    Version 0.7.10
    • Added secondary weapons to RHSUSAF units without them.
    • Added random enemy loadouts to replace vanilla unit setup.
    • Changed some compositions for both factions.
    • Changed unit ranks for both factions.
    • Removed specific enemy faces more fitting for civilians.
    • Removed overly bright vanilla enemy vehicle textures.

    Update: Jan 8 @ 10:40am

    Version 0.7.9
    • Added secondary weapons to RHSAFRF units without them.
    • Fixed issue with task markers affecting new players.

    Update: Jan 7 @ 12:20pm

    Version 0.7.8
    • Added 'Patrons' section to the diary as tribute.
    • Changed friendly and enemy skill values lowering them in some cases.
    • Changed weather slightly improving conditions for both factions.
    • Changed some descriptions in the game diary.
    • Changed various compositions for both factions.
    • Removed dozens of lines of unnecessary code.

    Update: Jan 6 @ 9:40am

    Version 0.7.7
    • Fixed issue with 'Escort' task not triggering return to base.

    Update: Jan 5 @ 12:00pm

    Version 0.7.6
    • Improved reporter feature by letting it enter vehicles like other AIs.
    • Fixed issue with calling support while down, which should not happen.

    Update: Dec 29, 2024 @ 12:00pm

    Version 0.7.5
    • Improved enemy attack logic with smarter individual decision-making.
    • Improved enemy spawns and possibly increased their numbers.
    • Improved tasks with automatic debriefing when all players are dead.
    • Improved tasks for better performance and functionality.
    • Improved enemy aggression towards helicopters.
    • Improved spawn calculation speed for objects and characters.
    • Improved recon helicopter feature.
    • Improved pause feature.
    • Improved attack helicopter functionality.
    • Improved fast travel feature.
    • Improved area/village clearing mechanics.
    • Fixed minor issue with debriefing not being assigned.
    • Fixed minor issue with corpse-carrying glitches.
    • Fixed minor issue with reporter entering vehicles while incapacitated.
    • Fixed minor issue with ctrl key while carrying injured/deceased.
    • Fixed minor issue with squad healing with injured person on shoulders.
    • Fixed minor issue with enemies not revealed after being spotted.
    • Fixed minor issue with code error when quickly declining tasks.

    Update: Dec 27, 2024 @ 3:15am

    Version 0.7.4
    • Added compatibility with different operating systems.
    • Added side note on reporter's diary page.
    • Added few items to vanilla arsenals.
    • Changed team leader to squad leader with EF.
    • Fixed minor issue with applying custom AI loadout.
    • Fixed minor issue with localization in the lobby.