Arma 3
Proelium Altis
Showing 41-49 of 49 entries
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Update: Feb 4, 2024 @ 2:10pm

Version 0.3.0
  • Added RHSUSAF compatibility.
  • Added audibility of some tracks.
  • Added new quick game introduction.
  • Added change to some map location names.
  • Added new weapons and equipment to the armory.
  • Added infantry fighting vehicle available to players.

Update: Jan 28, 2024 @ 11:30am

Version 0.2.4
  • Added a second slot for custom player loadout.
  • Added login denial screen for dedicated servers.
  • Added sync between respawn phase and debrief when spectating.
  • Added starting camera position when Virtual Arsenal is opened.

Update: Jan 21, 2024 @ 11:00am

Version 0.2.3
  • Added a second gunner aboard the UH-80.
  • Added a longer delay to moans from the incapacitated.
  • Added translations of game actions for: DE FR ITA RUS
  • Fixed a minor issue with some voice sounds not working.
  • Fixed a minor issue with some inventories being left available.
  • Fixed an issue with forcing revives inside vehicles.
  • Fixed an issue with exiting vehicles when unconscious.
  • Fixed an issue with broken debriefing with others in Spectator.

Update: Jan 14, 2024 @ 1:02pm

Version 0.2.2
  • Fixed a minor issue with 'holdAction' priority.
  • Fixed a minor issue with some text descriptions.

Update: Jan 14, 2024 @ 12:00pm

Version 0.2.1
  • Added a few more sound effects to respawn in the infirmary.
  • Added option to camouflage player and team faces if available.
  • Fixed a minor issue with overlapping player sound effects.
  • Fixed a minor issue with the bomber not performing animation.
  • Fixed a minor issue with the animation direction of some units.

Update: Jan 10, 2024 @ 5:30pm

Version 0.2.0
  • Added a 'holdAction' for player respawns.
  • Added a 'holdAction' for the virtual arsenal.
  • Added a slight improvement to overall performance.
  • Added a critical update to the data saving procedure.
  • Added a function to exit any vehicle when unconscious.
  • Added a game pause feature whenever host is alt-tabbed.
  • Added a higher flight altitude for transport helicopters.
  • Added 'force heal' once every 24 hours when incapacitated.
  • Added feature to CLS to get out of vehicle to heal players.
  • Fixed a minor issue with unconsciousness inside vehicles.
  • Fixed a minor issue with aircraft engines always running.
  • Fixed an issue with specific MEDEVAC functions.
  • Fixed an issue with carrying wounded on shoulders.
  • Fixed an issue with client recruits not taking damage.
  • Fixed an issue with players respawning while in spectate.

Update: Jan 8, 2024 @ 2:49pm

Version 0.1.2
  • Added login denial screen for JIP players.

Update: Jan 8, 2024 @ 12:00pm

Version 0.1.1
  • Added a new vehicle available for players.
  • Added a new limit of 3 AI units per player.
  • Added new weapons and equipment to the armory.
  • Added nighttime civilian detention after gunfire.
  • Fixed a minor issue with 'Defuse the ordnance'.
  • Fixed a minor issue with AI animation behavior.
  • Fixed a minor issue with enemy vehicle spawning.
  • Fixed a minor issue with in-game weather changing.
  • Fixed a minor issue with point-of-interest display.
  • Fixed an issue with using the radio in flight.
  • Fixed an issue with saving and applying the loadout.
  • Fixed an issue with 'Patrol the village' not changing.
  • Fixed an issue with the CLS not performing on players.

Update: Jan 1, 2024 @ 9:01am

Version 0.1.0