Company of Heroes 2

Company of Heroes 2

(2 - 8) Beelzebubs Bridges
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Update: Dec 11, 2023 @ 5:13pm

Fixed the infantry bridges on the left/rightmost sides of the map

Update: Oct 21, 2023 @ 7:44pm

Fixed:
- Workshop page

Update: Oct 21, 2023 @ 7:26pm

Reupload

Update: Oct 21, 2023 @ 7:23pm

Fixed:
- Middle bridge not allowing any units on the bridge
- Removed the purple trees and added dead trees instead
- Added grass (bramble) so the ground isn't as empty as before
- Added some misc. decorations
- Fixed some buildings being orientated incorrectly

Update: Oct 18, 2023 @ 8:45pm

Fixed:
- Hotfix for aligning the terrain by some of the bridges
- Added some grasses
- Added some watchtowers

Update: Oct 18, 2023 @ 7:49pm

Fixed:
- The map no longer crashes on exit
- Added some trees, will be testing out a few varieties before settling
- Redid the inner retaining walls

Update: Oct 15, 2023 @ 5:17pm

Fixed:
- Workshop images

Known bugs:
- Map crashes on exit (likely due to the amount of ambient structures, will attempt to fix with next change)

Update: Oct 15, 2023 @ 5:14pm

Fixed:
- Buildings facing backwards or the wrong way. The majority of these have been fixed
- Terrain height adjustment for one of the bridges
- Added a retaining wall to the main waterway(s)
- Added some extra decorations

Update: Oct 14, 2023 @ 10:40pm

Fixed:
- Added all of the buildings to the 4 corners
- Smoothed terrain in the process
- Added population cap of 200
- Removed some lingering buildings that should've been removed before publishing

Update: Oct 14, 2023 @ 7:02pm

Fixed:
- Added new roads to outline the upcoming cities for the 4 corners of the map
- Added new rivers/water with bridges in these 4 corners to add to gameplay elements down the line
- Changed the amount of victory points to 5 instead of 3; there are 2 on each side of the map, and one in the middle for a total of 5
- Repositioned some of the hills to better allow pathfinding
- Some extra terrain work
- Allowed some of the roads to fade into each other instead of being full contrast