Arma 3
HBQ_SpawnSystem
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Update: Sep 16, 2024 @ 3:21am

v2.1.91
- Fixed: Errors when using DynamicAI and SoldierFSM mod.

Update: Sep 13, 2024 @ 5:37am

Update: Sep 13, 2024 @ 4:58am

Update: Sep 13, 2024 @ 3:12am

Update: Sep 13, 2024 @ 3:03am

Update: Sep 13, 2024 @ 2:38am

Update: Sep 13, 2024 @ 2:11am

v2.1.9
- Improved: DynamicAI now does not disable Group functions so AI Mods that control Group behaviour still work even when DynamicAI disabled Units. This way DynamicAI still works with Mods like SquadFSM or HAL NR6.

- New: DynamicAI AI Radius: Now there is two options for Dynamic AI. One for Player distance and One for AI distance. AI distance also considers AI enemies and not only players. So when AI comes near enemy AI it will be enabled again.

- Changed: Unstuck Distance for Vehicles is doubled now.

- Fixed: Unstuck Vehicles works better now.

Update: Sep 12, 2024 @ 4:24pm

v2.1.8
- Fixed: Issue with Balancing Trigger

Update: Sep 12, 2024 @ 3:21pm

v2.1.8
- New: Better HAL NR6 Support

Update: Sep 12, 2024 @ 6:06am

v2.1.7
- New: DCO SquadFSM Mod Support
- New: LAFS Mod Support (Light AI Fire Support)