RimWorld

RimWorld

EGI: Holograms and Projectors
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Update: Aug 15 @ 9:44am

Fixed grand projector positioning and updated research position for Odyssey.
Courtesy of NEPH

Update: Aug 6 @ 2:39am

Fixed a bunch of textures for the thrones and fixed error with hologram effects on pawns, now using the new interval ticking system for performance too.

Update: Jul 31 @ 3:21am

Fix issue with pre-1.6 asset bundles not loading

Update: Jul 30 @ 2:26pm

Update for 1.6

Update: Apr 29 @ 11:58am

I left a 50/50 chance to simulate the shader being unsupported... whoops!

Update: Apr 12 @ 5:47pm

Fixed VRAM issues so we can have high res textures again! Plus fixed the new shader, turns out it's been wrong and kinda bad this entire time....

Update: Mar 18 @ 10:08am

Fixed issue where shadows were rendering on top of projections.

Update: Sep 15, 2024 @ 1:00am

[Auto-generated text]: Update on 9/15/2024 9:00:38 AM.

Update: Aug 30, 2024 @ 2:13pm

Halved the size of all grand/large hologram textures.

Update: Aug 5, 2024 @ 6:36am

Fixed last update and an issue where projectors would leave behind their beauty when moved.