RimWorld

RimWorld

EGI: Holograms and Projectors
Showing 11-20 of 40 entries
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Update: Aug 4, 2024 @ 9:47am

Fixed compatibility issue with SOS2.

Update: Jun 23, 2024 @ 2:48am

Shifted research for VFE Empire compatibility

Update: Jun 19, 2024 @ 5:40am

[Auto-generated text]: Update on 6/19/2024 1:40:01 PM.

Update: Apr 14, 2024 @ 10:42am

1.5

Update: Feb 16, 2024 @ 2:02pm

Added check for if shader isn't supported.
If the shader is not supported the standard MoteGlow shader is used.

Update: Feb 16, 2024 @ 10:36am

Shader compatibility improvement

Update: Feb 14, 2024 @ 3:43pm

Fixed corrupted texture

Update: Feb 14, 2024 @ 2:51pm

Completely overhauled the internals of the hologram system to now use a single texture and use a custom shader to shift hues. This increases the contrast, removing the effect of having overlaying textures.

Update: Feb 11, 2024 @ 4:59am

Fixed a bug causing no textures to be loaded. The mod assumed everyone who could load DDS textures actually had them.

Update: Feb 10, 2024 @ 2:42pm

[Auto-generated text]: Update on 2/10/2024 10:42:36 PM.