RimWorld

RimWorld

EGI: Holograms and Projectors
Viser 1-10 af 40 forekomster
< 1  2  3  4 >
Opdatering: 15. aug. kl. 9:44

Fixed grand projector positioning and updated research position for Odyssey.
Courtesy of NEPH

Opdatering: 6. aug. kl. 2:39

Fixed a bunch of textures for the thrones and fixed error with hologram effects on pawns, now using the new interval ticking system for performance too.

Opdatering: 31. juli kl. 3:21

Fix issue with pre-1.6 asset bundles not loading

Opdatering: 30. juli kl. 14:26

Update for 1.6

Opdatering: 29. apr. kl. 11:58

I left a 50/50 chance to simulate the shader being unsupported... whoops!

Opdatering: 12. apr. kl. 17:47

Fixed VRAM issues so we can have high res textures again! Plus fixed the new shader, turns out it's been wrong and kinda bad this entire time....

Opdatering: 18. mar. kl. 10:08

Fixed issue where shadows were rendering on top of projections.

Opdatering: 15. sep. 2024 kl. 1:00

[Auto-generated text]: Update on 9/15/2024 9:00:38 AM.

Opdatering: 30. aug. 2024 kl. 14:13

Halved the size of all grand/large hologram textures.

Opdatering: 5. aug. 2024 kl. 6:36

Fixed last update and an issue where projectors would leave behind their beauty when moved.