RimWorld
EGI: Holograms and Projectors
Se afișează 1-10 din 40 intrări
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Actualizare: 15 aug. @ 9:44

Fixed grand projector positioning and updated research position for Odyssey.
Courtesy of NEPH

Actualizare: 6 aug. @ 2:39

Fixed a bunch of textures for the thrones and fixed error with hologram effects on pawns, now using the new interval ticking system for performance too.

Actualizare: 31 iul. @ 3:21

Fix issue with pre-1.6 asset bundles not loading

Actualizare: 30 iul. @ 14:26

Update for 1.6

Actualizare: 29 apr. @ 11:58

I left a 50/50 chance to simulate the shader being unsupported... whoops!

Actualizare: 12 apr. @ 17:47

Fixed VRAM issues so we can have high res textures again! Plus fixed the new shader, turns out it's been wrong and kinda bad this entire time....

Actualizare: 18 mart. @ 10:08

Fixed issue where shadows were rendering on top of projections.

Actualizare: 15 sept. 2024 @ 1:00

[Auto-generated text]: Update on 9/15/2024 9:00:38 AM.

Actualizare: 30 aug. 2024 @ 14:13

Halved the size of all grand/large hologram textures.

Actualizare: 5 aug. 2024 @ 6:36

Fixed last update and an issue where projectors would leave behind their beauty when moved.