Crusader Kings III

Crusader Kings III

Dark Ages
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Update: May 3 @ 10:12am

Hotfix 3 (03/05/2025)


- Viziers and all the other diarchies can again be appointed normally, if by appointment
- Updated all language files (*)

Update: May 2 @ 8:07am

Hotfix 2 (02/05/2025)

- Continued coding an event pool for landless adventurers (60%)
- Included vanilla game rules from latest DLC
- Reverted the inclusion of MBI in DA to see if mongol migration is now performed without issues
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: Apr 29 @ 2:14pm

***HOTFIX***

- Mongol MaA regiments now have the correct size

Update: Apr 29 @ 10:30am

Version 2.10 (29/04/2025)

- Continued coding an event pool for landless adventurers (60%)
- Integrated with CK3 v1.16
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Polish, German, Chinese and Russian translations. I don't have a clue how update they are

Update: Apr 25 @ 4:34am

Version 2.09 (25/04/2025)

- Continued coding an event pool for landless adventurers (40%)
- Dragons cannot be killed in purges anymore (!)
- Updated all language files (*)



(!) - For users of AGOT, of course!
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

Update: Apr 18 @ 4:28am

Version 2.08 (18/04/2025)

- Fixed costs of Bellum Justum Perk
- Fixed a custom Culture Title (Rex, for independent administrative)
- Fixed a bug related with lack of Domain bonus from Regencies
- Changed default option of Game Rule regarding Provision's upkeep
- Started coding an event pool for landless adventurers (20%)
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

Update: Apr 11 @ 4:25am

Version 2.07 (11/04/2025)

- Added two new entries to locs that were forgotten in last update revision of how I implement changed locs in all localizations (was only in english in the previous version)

Update: Apr 11 @ 4:13am

Version 2.06 (11/04/2025)

- Added two new entries to locs that were forgotten in last update revision of how I implement changed locs (!)
- Added a missing opinion penalty about the central character in the event "Losing Face" to make sense from a narrative perspective
- Improved slightly the grammatic of a follow up event to the event "The Annals of History"
- Turned the trait "Gluttonous" more... palatable
- Updated all language files (*)



(!) - Many thanks to @Hunter that has a sharp eye to catch all the mistakes I make (keep up with me, in all probability I was born with the Slow trait)
(*) - The language displayed is always English except for Spanish that has now an updated internal translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

Update: Apr 4 @ 2:54am

Version 2.05 (04/04/2025)

- Fixed a mismatched trait name in tooltip of event "Political Savvy"
- Fixed a coloured text in event "Rulership Validated"
- Fixed a coloured text in event "Rulership Discredited"
- Lifestyle XP modifier rule now has a description for 250%
- Reworked how the modified rules locs are accessed and stored
- Fixed Bellum Justum perk effect on CB costs. Should be giving 25% CB cost reduction, not 75% as it was giving
- Landless Adventurers cannot corrupt the Realm anymore
- First character of a campaign now is never infertile (unless he/she has the Trait Infertile)
- Updated all language files (*)



(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are

Update: Mar 28 @ 3:49am

Version 2.04 (28/03/2025)

- Added two new options to the game rule "Lifestyle XP"
- Added a new decision to allow the player to attempt to improve the Commander Traits of him/herself, his/her courtiers and vassals
- Coded a new game rule to favour specific Dynasties (!)
- Fixed a typo in a game rule setting
- Closed properly an entry in the loc file pertaining thee event "Discreet and Sinful Deeds"
- Opened properly an entry in the loc file pertaining one of the "Government Bureaucracy" modifiers
- Reinforced the trigger about clan or tribal governments not punishing the ruler for marrying a lowborn concubine
- Updated all language files (*)


(!) - If the player selected one of the two active settings in the game rule "Favoured Dynasties" game rule, he/she can then select through a Character Interaction ("Favour Dynasty") any character to give until the end of the game certain bonus to the specific Dynasty of that character

(*) - The language displayed is always English except for Spanish that has now a translation in Dark Ages. There are submods for Spanish, Chinese and Russian translations. I don't have a clue how update they are