Crusader Kings III

Crusader Kings III

Dark Ages
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Update: Jul 6, 2023 @ 8:33am

Version 1.04 (06/07/2023)

- Harm events are less punishing
- Rescaled costs in some events (WIP until all electable events are considered - currently 40% done)
- Decreased the chance of failure for a spymaster event
- Fixed 2 instances of a trait (intellect_good_3) wrongly declared in the code
- Reduced the penalty to Renown in a particular event related with the Steward
- Started the implementation of Council events, will only introduce them in gameplay after finishing (40% done)
- Fixed the Hero trait not being attainable
- Turned chances of getting Hero more common (very rare, nevertheless)

Update: Jun 30, 2023 @ 10:35am

Version 1.03

- Fixed dynasty of forged heir to be the same as the player character
- Added positive modifiers to the probability of forging heirs

Update: Jun 30, 2023 @ 8:02am

Version 1.0

- Nerfed artifact bonus regarding number of vassals increment
- Diplomatic range depends now on character's tier
- Increased by a bit the percentage bonus of one of the Blood Legacies
- Removed Rest decision as now several activities already provide ample occasions to lose stress
- Made it much easier to be able to forge an heir if you lack a male descendant when you reach 40yo
- Changed trait name Cutthroat Politician to Cunning Politician
- Fixed some typos
- Started the coding of a new event pool regarding the Council
- Being a famous pirate can now grant the player a new trait
- Added different costs in some murder events depending on monthly income
- A word of deep thanks to Morkeoth for the original art produced for the Mod

Update: Jun 24, 2023 @ 4:20am

Update: Jun 13, 2023 @ 2:42pm

Update: May 31, 2023 @ 2:50am

Update: May 19, 2023 @ 10:04am

Update: May 13, 2023 @ 4:07pm

- Just testing

Update: May 13, 2023 @ 4:05pm

- Just testing

Update: May 13, 2023 @ 3:55pm

- Just testing