RimWorld

RimWorld

Big and Small - Framework
Showing 31-40 of 390 entries
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Update: Jul 30 @ 12:30am

Changed the sytnax for the compWhiteList. Added ability to just set the comps instead of the properties to it can handle stuff with generic properties.

Added handling for no-needs on a pawn with a locked need.

Sapient-ified animals now get mapped to corresponding age relative to their lifespan.

This means 10 yo rats will end up absolutely ancient.

Update: Jul 29 @ 11:35am

Expanded on the ability to transfer comps to sapient animals. Now support compProperties as well as the Comps themselves.

Update: Jul 28 @ 12:54pm

Fixed a case where a pawn with a gene that locked a need, but literally having no need-tracker at all would throw an error.

Update: Jul 28 @ 12:33pm

Made some of the wildcards for sapient animals case-insensitive to make things easier for other modders

Update: Jul 28 @ 10:52am

Mostly sapient animals and Alien Appearance related changes

Update: Jul 27 @ 8:31am

[Auto-generated text]: Update on 7/27/2025 5:31:10 PM.

Update: Jul 24 @ 10:10am

Update on 7/24/2025 7:09:57 PM.

Modified regeneration, now works more like the description says it does. Also less instant-bursts. Can no longer organ harvest carriers of the gene. Faster, and scales somewhat with healing factor.

Made colonists update cache if on frequent-update list, but despawned. Was needed to handle caravanning colonists properly.

Added more fallback cases for sapient animals.

Fixed some edge-case bugs.

Now has checks for being in vacuum.

Made colonists with vacuum proofing temporarily gain temperature tolerance when in vacuum.

Etc.

Update: Jul 23 @ 11:41am

[Auto-generated text]: Update on 7/23/2025 8:41:48 PM.

Update: Jul 18 @ 5:00am

[Auto-generated text]: Update on 7/18/2025 2:00:14 PM.

Update: Jul 18 @ 4:21am

Update on 7/18/2025 1:21:13 PM.

Fix for Alpha Animals with Sapient Animals resulting in extra body parts.