Total War: WARHAMMER III

Total War: WARHAMMER III

Red's Estalia Overhaul
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Update: Apr 12 @ 11:47pm

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit

Update: Jan 22 @ 6:55am

Small fix:
- re-added the militia units for recruitment in all settlement main buildings
- removed the pikemen from settlement main building recruitment

Update: Dec 15, 2024 @ 7:31am

Hotfix for not applied immortallity for the legandary characters

Update: Dec 12, 2024 @ 9:05am

update for 6.0

Update: Sep 9, 2024 @ 9:09am

Small fix addressing the ll to be no longer immortal.

Update: Aug 21, 2024 @ 3:49am

Hotter-Hot-fix for game update

Update: Aug 20, 2024 @ 7:40am

Hot-fix for game update

Update: Jul 14, 2024 @ 1:11am

- removed vanilla general for Estalia and NWC and added custom "Commandante"
- re-applied/rebalanced the building damage for artillery
- changed the way of recruitment for "Guardia" units
- changed the mp script to hopefully make it more compatible with other mods
- fixed an issue in the tech tree of NWC

Update: May 30, 2024 @ 10:36am

Update: May 27, 2024 @ 11:52am

fixed missing smoke effects