Total War: WARHAMMER III

Total War: WARHAMMER III

Red's Estalia Overhaul
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Aggiornamento: 19 lug, 4:36

fixed an issue were the commandante doesn't recieved his horse after unlocking it,
also added the pegaus as mount option for him.

Aggiornamento: 12 apr, 23:47

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit

Aggiornamento: 22 gen, 6:55

Small fix:
- re-added the militia units for recruitment in all settlement main buildings
- removed the pikemen from settlement main building recruitment

Aggiornamento: 15 dic 2024, 7:31

Hotfix for not applied immortallity for the legandary characters

Aggiornamento: 12 dic 2024, 9:05

update for 6.0

Aggiornamento: 9 set 2024, 9:09

Small fix addressing the ll to be no longer immortal.

Aggiornamento: 21 ago 2024, 3:49

Hotter-Hot-fix for game update

Aggiornamento: 20 ago 2024, 7:40

Hot-fix for game update

Aggiornamento: 14 lug 2024, 1:11

- removed vanilla general for Estalia and NWC and added custom "Commandante"
- re-applied/rebalanced the building damage for artillery
- changed the way of recruitment for "Guardia" units
- changed the mp script to hopefully make it more compatible with other mods
- fixed an issue in the tech tree of NWC

Aggiornamento: 30 mag 2024, 10:36