Total War: WARHAMMER III
Red's Estalia Overhaul
1–10 из 45
< 1  2  3  4  5 >
Обновление: 12 апр в 23:47

general
- removed the master engineer from the recruitment panel
- added the Doble Paga ror to the Tercio effects/formation
- some skill and tech recalculations for buffing the Tercio more
- updated some unit cards
- added "Pirazzo's Lost Legion" for ror recruitment (both factions)

fixes
- fixed arquebusiers not beeing recruitable at t5 building
- added imposter models for high distances - should boost performance in battle a bit

Обновление: 22 янв в 6:55

Small fix:
- re-added the militia units for recruitment in all settlement main buildings
- removed the pikemen from settlement main building recruitment

Обновление: 15 дек. 2024 г. в 7:31

Hotfix for not applied immortallity for the legandary characters

Обновление: 12 дек. 2024 г. в 9:05

update for 6.0

Обновление: 9 сен. 2024 г. в 9:09

Small fix addressing the ll to be no longer immortal.

Обновление: 21 авг. 2024 г. в 3:49

Hotter-Hot-fix for game update

Обновление: 20 авг. 2024 г. в 7:40

Hot-fix for game update

Обновление: 14 июл. 2024 г. в 1:11

- removed vanilla general for Estalia and NWC and added custom "Commandante"
- re-applied/rebalanced the building damage for artillery
- changed the way of recruitment for "Guardia" units
- changed the mp script to hopefully make it more compatible with other mods
- fixed an issue in the tech tree of NWC

Обновление: 30 мая. 2024 г. в 10:36

Обновление: 27 мая. 2024 г. в 11:52

fixed missing smoke effects