Total War: WARHAMMER III

Total War: WARHAMMER III

Hecleas AI Overhaul
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Update: Oct 1, 2023 @ 8:41am

Update:
-A lot of work on the analysis of forces, whether troops, garrisons, colonies, etc.
-Better value judgment
-Better analysis of terrain and positioning
-More strategic
-More intelligent

Update: Sep 14, 2023 @ 6:01am

Update: Sep 2, 2023 @ 6:11am

-Several hours of debugging
-Improved the behavior of the AI ​​which defends its territories where the enemy has penetrated
-Adaptation of the mod for the new update

Special mention; after the theft of some of my values ​​by Forlorn the AI ​​expert according to himself.
It's Creativity Assembly's turn, but unluckily they copied old values ​​that I changed because they made the AI ​​suicidal when attacking fortified and non-fortified colonies.
Keep it up guys, you're geniuses...

Update: Jun 26, 2023 @ 5:49am

Update: Jun 25, 2023 @ 5:17pm

Update: Jun 25, 2023 @ 2:58pm

-Correction of value judgment on unfortified settlements
-Increased the priority of defending a colony that is under siege
-Improved value judgment of enemy armies (other than colonies)
-Rebalancing of declarations of war
-Reduction of penalty on auto-resolve
-Rework decisions of occupation of a colony by the AI

Update: Jun 9, 2023 @ 8:53pm

Update: Jun 9, 2023 @ 6:25am

-Removed the last colony bonus, now you won't see the AI ​​be siege for 10 turns to destroy the last colony of the targeted faction

Update: May 27, 2023 @ 6:46pm

(Nerf)
-Bonus reduction between same cultures
-Reduction of penalties between different cultures
-The same cultures can gradually gain in attitude towards each other
-Different cultures can gradually lose attitude towards each other

Update: May 25, 2023 @ 4:32pm