RimWorld

RimWorld

Alpha Genes
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Update: Aug 23, 2023 @ 9:22am

v1.708:

Tweak: Null checked WorkGiver_ForceEatMetal.HasJobOnThing

Update: Aug 20, 2023 @ 2:57am

v1.707:

Fix: description for the Psychic invisibility hediff was not finished

Update: Aug 14, 2023 @ 12:49am

v1.706:

- Hotfix: the latest change for Wretches broke something. Null checked to fix it

Update: Aug 13, 2023 @ 2:52am

v1.705:

- Tweak. Blacklisted genes from the Anthrosonae mod for the Wretch mutations as they were reported to cause problems
- Tweak: Blacklisted some of the mechanitor genes from Wretch mutations to avoid weird interactions
- Typo: mind devourers referred to as hivelings

Update: Jun 21, 2023 @ 2:07am

v1.704:

- Fix: Moved wretch blacklist for Innate Psylink to the Royalty folder so it doesn't pop up an error for people without that DLC
- Tweak: Mech summon genes are no exclusive with animal summon genes, as they use the same system and were colliding

Update: Jun 6, 2023 @ 11:45pm

v1.703:

- Added: XML accesible def, WretchBlacklistDef, allows modders to specifically select genes that will never appear on Wretch mutations
- Fix: Gene Siphon will now not work on androids
- Tweak: pawns resulting from a parasitic stinger will now show their xenotype as "Hybrid". This has no gameplay effects, but maybe it will avoid people getting confused

Update: May 31, 2023 @ 1:48am

v1.702:

- Fix: Replaced Find.CurrentMap usage
- Fix: Aerofleet heads had some leftover image compression artifacts. Exported them again and in bigger resolution

Update: May 25, 2023 @ 6:03am

v1.701:

Tweak: Added a loadafter tag so the mod loads after VE Races - Android

Update: May 24, 2023 @ 2:47am

v1.7:

- Added: 15 new mechanitor genes. These genes will only be active (and their associated abilities usable) if the pawn is a mechanitor. The Innate Mechlink gene allows a pawn to start with a mechlink.
- Added: 9 new android cosmetic "hardware" genes that will only appear in the android editor if Vanilla Races Expanded - Android is installed too. These genes have no complexity or efficiency cost, as they are purely cosmetic.
- Added: 4 new general purpose genes: Night Owl, Water striding and Endogene variants of both Stinger implanter and Parasitic stinger implanter
- Tweak: added the android xenotypes to a blacklist for all the gene editing tools such as the xenotype injector
- Tweak: tweaked the scaly body gene so water movement now applies ignoring base game limitations. The Water striding gene is also there for people who want the movement speed without the scales
- Tweak: ancient hospital beds and shelves can be uninstalled now
- Fix: Hivelings weren't using Hiveling voice gene
- Fix: Malachai had both Pessimist and Depressive
- Fix: Body purists shouldn't moan about horns now
- Fix: Lung rot strength can no longer affect non-humans

Update: May 4, 2023 @ 1:25am

v1.602:

- Fix: Something weird going on with initialSeverity in hediffs caused Vicious UV Sensibility to act erratically. Changed the hediff to make it work now
- Tweak: Added an exception for the upcoming Vanilla Races Expanded - Waster, so their genes don't pop up on Wretch mutations