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I'm tryna make it so that the only genes in them are gambling genes that you don't know the outcomes of until you put them in someone, for a mad science inhumane human experiments type run.
I was wondering why I was getting so many biotech lab quests? I turned the quest frequency to 0.1 but I'm still getting them every week or so.
Fantastic mod btw. Big thanks for that as well!
I hope to see more from this mod in the coming years
Cheers!
going into 1.5, with the minor variant ticking once per ingame hour.
I have changed these partialy back to their old tickrate in my game.
Was there a perfomance concern that caused this change?