DayZ
DayZ-Dynamic-AI-Addon
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Update: Jun 7, 2023 @ 7:43am

im aware of ai not hunting players, out of my hands atm.
reduced spawnposition variance on location spawns.

Update: Jun 4, 2023 @ 10:57pm

minor adjustment to lootable setting.
values 0 and 1 should work as intended.
the more customisable ones seem to be broken currently.

Update: Jun 4, 2023 @ 12:57am

triggered locations
names
refactoring following expansion examples
aligning files to expansion references
removed define.pbo as per 1.21 update

Update: Apr 11, 2023 @ 12:11am

added the following:
int GroupDifficulty = 1;
- enabled/disabled
- if enabled, will add an ai to groups spawned on player groups per player past 1.


float Chance = 0.5;
- global chance check per player to have ai spawned on.

Update: Mar 23, 2023 @ 6:03pm

logic fix

Update: Mar 22, 2023 @ 8:59pm

Points_Enabled:
0 = dont use points location stuff
1 = use them as safezones or altered spawn zones for ai.
2 = use them as safezones or locations where ai spawn.

Update: Mar 21, 2023 @ 7:44pm

backend update to match expansion.

Update: Mar 13, 2023 @ 4:42pm

added requested features
fixed distance calc

Update: Mar 7, 2023 @ 8:56pm

rewrote, refactured structure, fixed a few bugs
chased null pointers for a few hours
kept settings file the same.

Update: Feb 28, 2023 @ 8:53pm

script log fixes...