DayZ
DayZ-Dynamic-AI-Addon
Se afișează 21-30 din 69 intrări
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Actualizare: 7 iun. 2023 @ 7:43

im aware of ai not hunting players, out of my hands atm.
reduced spawnposition variance on location spawns.

Actualizare: 4 iun. 2023 @ 22:57

minor adjustment to lootable setting.
values 0 and 1 should work as intended.
the more customisable ones seem to be broken currently.

Actualizare: 4 iun. 2023 @ 0:57

triggered locations
names
refactoring following expansion examples
aligning files to expansion references
removed define.pbo as per 1.21 update

Actualizare: 11 apr. 2023 @ 0:11

added the following:
int GroupDifficulty = 1;
- enabled/disabled
- if enabled, will add an ai to groups spawned on player groups per player past 1.


float Chance = 0.5;
- global chance check per player to have ai spawned on.

Actualizare: 23 mart. 2023 @ 18:03

logic fix

Actualizare: 22 mart. 2023 @ 20:59

Points_Enabled:
0 = dont use points location stuff
1 = use them as safezones or altered spawn zones for ai.
2 = use them as safezones or locations where ai spawn.

Actualizare: 21 mart. 2023 @ 19:44

backend update to match expansion.

Actualizare: 13 mart. 2023 @ 16:42

added requested features
fixed distance calc

Actualizare: 7 mart. 2023 @ 20:56

rewrote, refactured structure, fixed a few bugs
chased null pointers for a few hours
kept settings file the same.

Actualizare: 28 febr. 2023 @ 20:53

script log fixes...