DayZ
DayZ-Dynamic-AI-Addon
目前顯示第 21-30 項,共 69 項
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更新:2023 年 6 月 7 日 @ 上午 7:43

im aware of ai not hunting players, out of my hands atm.
reduced spawnposition variance on location spawns.

更新:2023 年 6 月 4 日 @ 下午 10:57

minor adjustment to lootable setting.
values 0 and 1 should work as intended.
the more customisable ones seem to be broken currently.

更新:2023 年 6 月 4 日 @ 上午 12:57

triggered locations
names
refactoring following expansion examples
aligning files to expansion references
removed define.pbo as per 1.21 update

更新:2023 年 4 月 11 日 @ 上午 12:11

added the following:
int GroupDifficulty = 1;
- enabled/disabled
- if enabled, will add an ai to groups spawned on player groups per player past 1.


float Chance = 0.5;
- global chance check per player to have ai spawned on.

更新:2023 年 3 月 23 日 @ 下午 6:03

logic fix

更新:2023 年 3 月 22 日 @ 下午 8:59

Points_Enabled:
0 = dont use points location stuff
1 = use them as safezones or altered spawn zones for ai.
2 = use them as safezones or locations where ai spawn.

更新:2023 年 3 月 21 日 @ 下午 7:44

backend update to match expansion.

更新:2023 年 3 月 13 日 @ 下午 4:42

added requested features
fixed distance calc

更新:2023 年 3 月 7 日 @ 下午 8:56

rewrote, refactured structure, fixed a few bugs
chased null pointers for a few hours
kept settings file the same.

更新:2023 年 2 月 28 日 @ 下午 8:53

script log fixes...