Dota 2
PhalanxBot (7.39d)
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Update: Dec 22, 2023 @ 2:00pm

General

  • Updated Vladmir recipe
  • Fixed bots leaving lane to push before reaching level and/or networth thresholds
  • Disabled a function that made bots TP to fights that are close to buildings to reduce 5-man TPs

Update: Dec 19, 2023 @ 12:25am

General

  • Fixed Refresher recipe
  • Fixed Veil of Discord usage
  • Bots now calculate if a courier is "out of reach" or worth chasing (should stop melee heroes from pursuing them too far)

Bloodseeker
  • Fixed an error within Blood Rite that caused Bloodseeker and other allies to stop using couriers and default back to Valve's hero ability/item usage logic

Update: Dec 15, 2023 @ 1:16pm

General

  • Fixed Grimstroke not buying items from the 7.35 update I pushed out earlier

Update: Dec 15, 2023 @ 12:25pm

General

  • Updated all item recipes to 7.35
  • Added experimental mode function to increase laning aggression
  • Fixed an issue where bots weren't targeting special units in fights
  • Reintroduced Sniper and Templar Assassin to SafeLane Carry Pool
  • Fixed role-based items being double purchased
  • Reinstated aggressive team pushing, and improved the Think logic for pushing
  • Adjusted role-based item builds for supports

Sniper
  • Improved Assassinate usage

Omniknight
  • Updated Guardian Angel to 7.35 rework

Update: Dec 2, 2023 @ 10:38pm

General

  • Bots will now chat at the start of the match to verify bot version, patch as well as mention when any mode that isn't All Pick is being played
  • Adjusted defend logic so it doesn't always result in a full team response in some cases
  • Adjusted when bots farm neutral creeps so it feels more natural. This will result in less time in the jungle.
  • Bots will now walk back to their courier to retrieve items in laning phase if it is nearby
  • Support bots will now repurchase Blood Grenade during the laning phase after using their initial one
  • Bots now target Juggernaut's healing ward like other special units
  • Improved TP Scroll usage when defending, laning and when other heroes are engaged in team fights
  • Improved item usage for the following items: Heaven's Halberd, Glimmer Cape, Shiva's Guard, Blade Mail and Lotus Orb
  • Adjusted role-based item builds to be more consistent, especially for OffLane Cores
  • Adjusted width checks when it comes to detecting unit obstructions that would affect abilities such as Pudge's Meat Hook
  • Added Alchemist to SafeLane Carry pool
  • Added Kunkka to MidLane Core and OffLane Core pools
  • Added Winter Wyvern to both Support pools
  • Pudge can now play MidLane Core

Pudge
  • Reworked Pudge's Meat Hook
  • Pudge will now try to hook heroes into towers if the tower doesn't have a target
  • Pudge will now hook Siege Creeps during laning phase under the right conditions
  • If Pudge is not attacking a hero, he will now look for heroes to hook if he thinks it will result in a kill (based on damage calculations from nearby allies as well as himself)
  • Pudge will now try to rescue allies with low health who are fleeing towards the fountain's direction from enemies (if Pudge is in the right position)
  • Fixed Pudge toggling Rot off when he was casting Dismember

Phantom Assassin
  • Improved Stifling Dagger usage

Legion Commander
  • Improved Duel usage

Shadow Demon
  • Reworked Demon Cleanse usage

Omniknight
  • Reworked Purifcation and Repel usage

Wraith King
  • Reworked Vampiric Spirit usage

Slark
  • Improved Slark's Pounce to now be used while retreating

Abaddon
  • Improved Mist Coil and Aphotic Shield usage

Warlock
  • Reworked Fatal Bonds and Shadow Word usage

Lina
  • Improved Dragon Slave usage during laning phase

Death Prophet
  • Improved Crypt Swarm cast range check and laning phase usage

Pugna
  • Improved Nether Blast during laning phase
  • Reworked Decrepify usage

Viper
  • Fixed Viper casting Poison Attack during laning phase while retreating

Medusa
  • Improved Mystic Snake usage

Batrider
  • Fixed an issue where Batrider wasn't pulling Lasso'd targets

Update: Nov 11, 2023 @ 3:44pm

General

  • Adjusted the desire to defend to be more urgent depending on the tier of the tower
  • Bots will no longer go for runes if any allied hero with a bottle is within 1,000 units of it
  • Bots now keep their desire to lane if they are below level 6, and/or a networth threshold if they are a core
  • Reinstated the portion of code in the Rune mode that let supports roam to their respective lane's bounty runes if they are available
  • Bots should now be more likely to do Roshan

Terrorblade
  • Adjusted mana usage to use Conjure Image more frequently, as well as added a Ring of Basilius to his item build

Update: Nov 5, 2023 @ 4:52pm

General

  • Added Invoker to MidLane Core pool
  • All core bots will now always have a desire to farm jungle throughout the match. This is scaled down as they get closer to level 30.
  • Defending lane desire has been reworked - nothing big but the desire to defend towers is more dynamic and may result in towers being given up if bots deem it not worth defending

Zeus
  • Fixed Zeus not using Thunderbolt after getting his level 25 talent

Anti-Mage/Queen of Pain/Faceless Void
  • Significantly improved the usage of these hero's blink abilities

Update: Nov 2, 2023 @ 2:44pm

General

  • Reintroduced a custom push logic for experimenting
  • Improved starting item purchasing for better laning
  • Fixed bots giving tangos to other heroes in the fountain at the beginning of matches

Slardar
  • Fixed an internal variable name change by Valve that caused Slardar to not properly use Slithereen Crush

Bristleback
  • Fixed Viscous Nasal Goo not working after receiving an Aghanim's Scepter
  • Added Aghanim's Scepter compatibility with the Bristleback ability
  • Updated item build to reflect these changes

Phantom Lancer
  • Fixed Phantom Rush being toggled in the opposite way it's supposed to due to 7.34 updates

Update: Oct 21, 2023 @ 4:10pm

General

  • Improved Solar Crest/Medallion of Courage usage - bots will now use it dynamically depending on the situation
  • Hard Support bots will now buy Solar Crest
  • Removed a portion of the retreat logic code that was increasing a bot's desire to retreat based on ally and enemy hero "offensive power"
  • Added Beastmaster to OffLane Core pool
  • Added Tusk to Soft Support pool

Medusa
  • Adjusted item build to better suit her unique health pool

Update: Oct 15, 2023 @ 7:12pm

General

  • Improved desire to do Tormentor - bots will now only attempt it if the entire team is nearby
  • Slightly improved Shadow Blade/Silver Edge usage - bots will now use it when they are "roaming" to a target, similar to smoke usage
  • Added a strict check that will force bots to TP back to fountain if they are stuck

Shadow Fiend
  • Updated MidLane Core item build to build a Silver Edge (Carry SF will still build high physical damage)
  • Shadow Fiend now compares his physical damage to his magical damage on his target. If Shadow Fiend thinks he will do more physical DPS to his target, he will opt to not use razes (Currently does not take crits from items into consideration).

Centaur Warrunner
  • Potentially solved a Valve bug that popped up where Centaur was magically able to cast Hoofstomp despite not having enough Mana