Space Engineers

Space Engineers

Stealth Drive (Cloaking)
39개 중 11~20개 표시 중
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업데이트: 2022년 12월 17일 @ 오후 5시 37분

Added <RevealOnDamage> config option, true by default. If set to false, stealthed grids will not be revealed when damaging other grids.

업데이트: 2022년 12월 17일 @ 오후 5시 03분

Added 1x1 drive to stealth block variant group

업데이트: 2022년 12월 17일 @ 오후 5시 01분

Added 1x1x1 large grid drive (has 10s base stealth time by default)

Stealth drives and heat sinks are now defined in the world/server config file.
This means that you can now define any block of type "UpgradeModule" in the config as either a drive or a heatsink, and it will have the appropriate logic attached.
Note that for the moment, heat sink damage zone is hard-coded to the dimensions of the existing large/small grid heat sink blocks.

Added config options for water interaction:
<WorkInWater> - Disables drive while underwater if false
<WorkOutOfWater> - Disables drive while out of water if false
<WaterTransitionDepth> Height in metres above mean sea level to enable/disable drives at if either of the above settings are false

Fixed <HideThrusterFlames> config option not doing anything
Fixed heat sink <DoDamage> config option not doing anything
Fixed large grid heat sink build stage models

Taking damage will no longer disable stealth if <DamageThreshold> config option is set to 0

업데이트: 2022년 10월 19일 @ 오후 10시 19분

업데이트: 2022년 9월 11일 @ 오전 5시 22분

Changed the Heat Signal Range modifier to accept values < 1.

업데이트: 2022년 9월 7일 @ 오전 3시 56분

Fixed configuration settings not applying to multiplayer clients.

Added additional API methods.

업데이트: 2022년 8월 2일 @ 오후 11시 25분

Fixed several bugs with heat sinks causing them to not be counted toward total duration etc.

업데이트: 2022년 8월 2일 @ 오후 12시 37분

Fixed oxygen farms unstealthing themselves.

업데이트: 2022년 8월 1일 @ 오후 5시 49분

Armour edges are re-enabled and are now hidden dynamically.
Thruster flames are now hidden by default.

업데이트: 2022년 7월 31일 @ 오후 10시 21분

Added API for both mod and PB.