Space Engineers

Space Engineers

MES Wreckage
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Update: Apr 19, 2024 @ 7:48pm

-Removed redundant spawn conditions for Underground bases that was preventing them from appearing if player changed the MES Difficulty config

-Fixed Underground bases not having voxel cleared correctly (it appears the airtightness calculation was changed at some point to be after the prefab manipulation)

Update: Dec 18, 2023 @ 8:24pm

Removed BP from Console Block of Wrecks-20.

Update: Nov 1, 2023 @ 6:55pm

Added Wartorn armor to skin randomization

Update: Sep 3, 2023 @ 3:52am

Offset RC deletion to occur 1-2 seconds after GPS sent rather than being simultaneous.

Update: Aug 29, 2023 @ 1:36am

Fixed weirdness with RC.

Update: May 7, 2023 @ 5:51pm

- Added 261 new grids, thanks to Reaver and Omega for allowing me to use the grids from their build worlds
- Added Plastic skin to skin randomization
- Added missing block build state randomization
- Removed alternate difficulties, files were becoming extremely unwieldy

Update: Aug 12, 2022 @ 3:48pm

Fixed Wreck-313 having heaps of Uranium.

Update: Jul 6, 2022 @ 4:29pm

Reduced frequency of SG spawn types, were spawning more often than intended.

Update: Jul 4, 2022 @ 7:18pm

-Added 95 new wrecks thanks to Up_Grayedd and Sevrys
-Added SG Rover wreck type
- All SG ship wrecks can also spawn on planets

Update: May 3, 2022 @ 4:56pm