Space Engineers

Space Engineers

MES Wreckage
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更新:2024 年 4 月 19 日 @ 下午 7:48

-Removed redundant spawn conditions for Underground bases that was preventing them from appearing if player changed the MES Difficulty config

-Fixed Underground bases not having voxel cleared correctly (it appears the airtightness calculation was changed at some point to be after the prefab manipulation)

更新:2023 年 12 月 18 日 @ 下午 8:24

Removed BP from Console Block of Wrecks-20.

更新:2023 年 11 月 1 日 @ 下午 6:55

Added Wartorn armor to skin randomization

更新:2023 年 9 月 3 日 @ 上午 3:52

Offset RC deletion to occur 1-2 seconds after GPS sent rather than being simultaneous.

更新:2023 年 8 月 29 日 @ 上午 1:36

Fixed weirdness with RC.

更新:2023 年 5 月 7 日 @ 下午 5:51

- Added 261 new grids, thanks to Reaver and Omega for allowing me to use the grids from their build worlds
- Added Plastic skin to skin randomization
- Added missing block build state randomization
- Removed alternate difficulties, files were becoming extremely unwieldy

更新:2022 年 8 月 12 日 @ 下午 3:48

Fixed Wreck-313 having heaps of Uranium.

更新:2022 年 7 月 6 日 @ 下午 4:29

Reduced frequency of SG spawn types, were spawning more often than intended.

更新:2022 年 7 月 4 日 @ 下午 7:18

-Added 95 new wrecks thanks to Up_Grayedd and Sevrys
-Added SG Rover wreck type
- All SG ship wrecks can also spawn on planets

更新:2022 年 5 月 3 日 @ 下午 4:56