RimWorld
Weapon Mastery
Se afișează 1-10 din 72 intrări
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Actualizare: 30 oct. @ 13:47
de Sk

v2.3.8

- Add a reset weapon name dev gizmo
- Update weapon naming

Actualizare: 29 oct. @ 7:43
de Sk

v2.3.7

- Fix stat calculation NRE error

Actualizare: 26 oct. @ 4:53
de Sk

v2.3.6

fix class mastery not working when weapon mastery is disabled

Actualizare: 14 sept. @ 22:42
de Sk

v2.3.5

Fix renaming weapons at 0% chance

Actualizare: 26 iul. @ 14:01
de Sk

v2.3.4

- Prevent mod from freezing game while loading by executing patching after game loads asynchronously

Actualizare: 19 iul. @ 9:52
de Sk

v2.3.3

fix: null reference when SimpleSidearms Compat is enabled

Actualizare: 15 iul. @ 13:42
de Sk

v2.3.2

fix Vanilla Weapons Expanded broken patch

Actualizare: 15 iul. @ 10:30
de Sk

v2.3.0

- Remove weapon equipped hediff and use ThoughtWorker class for mood bonus
- Add patches for Anomaly and Biotech
- Add 50 more weapon names
- Add def injected translation for thoughts
- Rename single weapon mastery system to "Weapon Bond"
- Update translations based on previous change
- Improve ModSettingsWindow layout
- Remove obsolete MasteryCompData file
- Remove unused functions in Core

v2.3.1
- Big names list

Actualizare: 14 iun. 2022 @ 0:10

v2.2.3

- Allow disabling weapon naming by settings its chance to 0%

Actualizare: 12 iun. 2022 @ 14:53

v2.2.2

- Fix bugs with patches