RimWorld
Weapon Mastery
Menampilkan1-10 dari 72 kiriman
< 1  2  3 ... 8 >
Pembaruan: 30 Okt @ 1:47pm
berdasarkan Sk

v2.3.8

- Add a reset weapon name dev gizmo
- Update weapon naming

Pembaruan: 29 Okt @ 7:43am
berdasarkan Sk

v2.3.7

- Fix stat calculation NRE error

Pembaruan: 26 Okt @ 4:53am
berdasarkan Sk

v2.3.6

fix class mastery not working when weapon mastery is disabled

Pembaruan: 14 Sep @ 10:42pm
berdasarkan Sk

v2.3.5

Fix renaming weapons at 0% chance

Pembaruan: 26 Jul @ 2:01pm
berdasarkan Sk

v2.3.4

- Prevent mod from freezing game while loading by executing patching after game loads asynchronously

Pembaruan: 19 Jul @ 9:52am
berdasarkan Sk

v2.3.3

fix: null reference when SimpleSidearms Compat is enabled

Pembaruan: 15 Jul @ 1:42pm
berdasarkan Sk

v2.3.2

fix Vanilla Weapons Expanded broken patch

Pembaruan: 15 Jul @ 10:30am
berdasarkan Sk

v2.3.0

- Remove weapon equipped hediff and use ThoughtWorker class for mood bonus
- Add patches for Anomaly and Biotech
- Add 50 more weapon names
- Add def injected translation for thoughts
- Rename single weapon mastery system to "Weapon Bond"
- Update translations based on previous change
- Improve ModSettingsWindow layout
- Remove obsolete MasteryCompData file
- Remove unused functions in Core

v2.3.1
- Big names list

Pembaruan: 14 Jun 2022 @ 12:10am

v2.2.3

- Allow disabling weapon naming by settings its chance to 0%

Pembaruan: 12 Jun 2022 @ 2:53pm

v2.2.2

- Fix bugs with patches