TerraTech

TerraTech

Advanced AI
Viser 11-20 af 175 forekomster
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Opdatering: 16. maj kl. 21:36

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Opdatering: 7. maj kl. 22:00

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Opdatering: 6. maj kl. 13:36

Backend bugfixing update:
Fixed crash caused by backend update

Opdatering: 3. maj kl. 1:44

Backend bugfixing update:
Altered tile loading to work across clients(3)

Opdatering: 3. maj kl. 1:38

Backend bugfixing update:
Altered tile loading to work across clients(2)

Opdatering: 3. maj kl. 1:32

Backend bugfixing update:
Altered tile loading to work across clients

Opdatering: 30. apr. kl. 17:20

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Opdatering: 28. apr. kl. 17:10

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Opdatering: 22. apr. kl. 17:08

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world

Opdatering: 10. apr. kl. 12:47

Reset the settings state of all settings in relation to "Don't auto-attack neutrals" to the default state "false" to insure the nuisance is no longer an issue.

Might remove the setting for it entirely