TerraTech
Advanced AI
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Ενημέρωση: 6 Ιουν στις 15:12
από Legionite

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Ενημέρωση: 16 Μαϊ στις 21:36
από Legionite

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Ενημέρωση: 7 Μαϊ στις 22:00
από Legionite

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Ενημέρωση: 6 Μαϊ στις 13:36
από Legionite

Backend bugfixing update:
Fixed crash caused by backend update

Ενημέρωση: 3 Μαϊ στις 1:44
από Legionite

Backend bugfixing update:
Altered tile loading to work across clients(3)

Ενημέρωση: 3 Μαϊ στις 1:38
από Legionite

Backend bugfixing update:
Altered tile loading to work across clients(2)

Ενημέρωση: 3 Μαϊ στις 1:32
από Legionite

Backend bugfixing update:
Altered tile loading to work across clients

Ενημέρωση: 30 Απρ στις 17:20
από Legionite

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Ενημέρωση: 28 Απρ στις 17:10
από Legionite

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Ενημέρωση: 22 Απρ στις 17:08
από Legionite

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world