TerraTech
Advanced AI
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Actualización: 6 JUN a las 15:12

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Actualización: 16 MAY a las 21:36

Upgraded RTS UI
added some scuffed Japanese translations to the AI menus

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Actualización: 7 MAY a las 22:00

Removed some causes of crashes caused by the spawning system
Networked some features that should be networked that weren't networked
Fixed crash caused by an edge-case with stationary AI
Fixed crashes caused due to unexpected read-only team alterations

Backend bugfixing update:
Fixed errored terrain generation issue

Actualización: 6 MAY a las 13:36

Backend bugfixing update:
Fixed crash caused by backend update

Actualización: 3 MAY a las 1:44

Backend bugfixing update:
Altered tile loading to work across clients(3)

Actualización: 3 MAY a las 1:38

Backend bugfixing update:
Altered tile loading to work across clients(2)

Actualización: 3 MAY a las 1:32

Backend bugfixing update:
Altered tile loading to work across clients

Actualización: 30 ABR a las 17:20

Saving the world will now also save the range settings of the AI

You can now double-click on the range settings bars to type in the value you want

Actualización: 28 ABR a las 17:10

Fixed issue with enemy base distance culling not working properly
Removed redundant, useless toggle for "Remove Far NPT Bases" in settings

Actualización: 22 ABR a las 17:08

Backend bugfixing update:
Fixed tile loading to hopefully prevent objects from falling out of the world