Starbound

Starbound

Galaxy in Conflict [v4.1.1 - Whisperfog]
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Update: Nov 9 @ 12:45am

Update: Nov 8 @ 9:23pm

- Can no longer craft Cyanide packs due to being useless.
- Weatherboy Savage Series 2 increased weight class LIGHT > MEDIUM.
- Fixed AK202 Darkness not being craftable.
- Fixed Ballistazooka Bolts not being sold by anyone. Now actually sold by Bada.
- Grappling Hook replaced with Grappling Rope in the short rappel section just before the Vault of the Judge.
- Whisperfog ||Lamian Brigands|| fixed incorrectly dealing thermal damage | Now also applies RAPID CORROSION on hit.
- Added "Flat Top" version of vertical wooden logs (no spike) for purchase at Bowerbird.
- Dollmaker Deserter's "Blood of the Motherland" ability now has a 25s cooldown | Please note that the armor itself is still WIP and the current Shanghai dolls are placeholders intended for a different concept armor.
- SMLE Gunlance cooldown 15s > 10s.
- Norse-Tengu Battle-Axe cooldown 18s > 15s | Now fires packed shot instead.
- Crossbow Spear cooldown 20s > 22s.
- Free Company Kraken - Doubled reload time | DMG 50 > 75 (divine shot remains at 50) | Decreased accuracy by double.
- Free Company Chimera - Doubled reload time | Reduced divine shot dmg .57 cal 70 > 35, .60 cal 100 > 50.
- Fixed Veteran's Commando Ops smoke counter effect not working due to receiving a value of 2 for concealment but only checking for a value of 1.
- NVGs now have a more powerful light and field-of-view.
- 40mm LV Canister can now be crafted at the Ammunition Workbench | Doubled output of Rubber and Beanbag 40mms.
- Improved L11A2 shot grouping.
- Added highres for Ballistazooka and lowres updated with charging handle.
- Added highres for Hyperspectral Rifle.
- Khurtovynan ||Stormwraith|| now has -100% THERMAL RES.
- Wolf-Guardian Scimitar now has a 14s cooldown. Ability DMG per swing 140 > 300.
- Fixed Infantryman's Shortsword and Malaya Pekhotnaya Lopata (Soviet Spade) not granting I-frames for their abilities.

BoredKappa:
- Updated various highreses with higher quality art.

Fixed text/UI errors:
- Joon Jade Tea
- AKS74U
- 9x39mm Bullet
- Zataku Table
- Shogunate Cabinet
- Soviet Stove
- Futon Bed

Update: Oct 29 @ 8:50pm

Update: Oct 6 @ 2:15am

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06-10-2025

# V4.0.6 General Patch

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Reimplemented the old "Glitch Town" as a tile-unprotected buildable area that you can settle on the Eskhatoan island overworld.

The left side of the Wildlands Island now also has an additional buildable plot on the rock wall.

General/Fixes:
- Wymond now sells Rollup Cigarettes.
- Added walkway to the left of the Marshland Path to better indicate to new players a potential direction to explore.
- The Wildlands City Mall Notice Board no longer acts as a "bookmark".
- Updated Mars-Pattern Assault Plasma Gun to retcon old "floran" lore with some new post-rapture lore.
- Significantly reduced intensity of Blood Smoke.
- Fixed Sheruto Village incorrect warp config.
- Removed tall stack of crates in the Youkai Mountain Memory - Outer City boss fight, reducing map cheese potential.

- Updated Alliance Combat Helmet Mk.2s hair masking.
- Removed vanilla wheat from Khurtovynan Behemoth Trains.
- Removed Black Gambit from purchase.
- Fixed Greatbow Demon requiring a Halberd Demon to repair. Also reduced "repair" costs.
- Significantly reduced cost of panzerfaust crafting, as the panzerfaust pack already exists and they're not a reliable option in themselves.
- Fixed the final Anaconda ship upgrade incorrectly stating a cost of 60x and not 40x (actual cost) Scrap and Credits.
- Fixed Eskhatoan Mariners using peasant dialogue.
- Tank controllers no longer falsely state that using the MG exposes the gunner to damage. Used to be the case in pre-release but was changed.
- Fixed Sten Gun barrels being incorrectly offset.
- Old AK mags from pre-4.0 now have the legacy item tag. Also fixed ak mag stashes dropping these "fake" magazines, which would refuse to be loaded onto guns.
- .60 Cal Paper Cartridge no longer mentions crits as the Dreyse Needle Gun cannot crit.
- Fixed Dollmaker's Backpack turning into a regular A-Tac7 when moving backwards.
- Fixed the legendary M1911 variant turning into a regular M1911 when accidentally double-tapping SHIFT.
- Removed bayonets from any remaining guns due to nonfunctionality. Also updated the Bastard Rifle's sprite to better match its highres.
- Added Corrosive and Overcharging talismans to Nazrin. These were part of the original Occultist's initiative and supposed to return until the Occultist Archetype returns.
- Fixed Republic Armor Commander's chestpiece not appearing for females.
- Chinese Rice Soup can now be cooked with Rat Meat and Squirrel Meat.
- Eskhatoan Smuggler now sells wheat seeds.
- Colt 1851 Navy highres restored to an older version as the "new" highres is actually a Single-Action Army revolver.
- Razed Siege Arrows no longer stick to the ground, preventing it from dealing damage after having landed.
- Fixed laser sights not working on MG3s.
- G11 4.73x33mm ammunition is now craftable, and their bullets now spawn on Protected. Requires 1x explosive compound instead of 2x gunpowder like other ammo.
- Nazrin now sells rice balls.
- Laser/Light combo attachments now state itself as being underbarrel attachments.
- Fixed Drain Pump only being attachable to the background.
- Increased slot capacity of weapon crates (16 > 32 | 24 > 48)
- Afflicted no longer displays "erchius crystal ore" on its "geological data" category.
- Slightly nerfed Food Supply Dropoff points.

- Updated a myriad lesser item/codex descriptions that still had typos or old retconned lore.

Combat:
- Veil Form parries now count as real parries, and will proc parry effects.
- Afflicted Husks HP 300 > 150 and THERMAL RES -50% > -100%
- Afflicted Flagbearer resistances significantly reduced all-around. Had immense resistances to many things prior.
- Free Company Kraken and Hydra damage nerf.
- MP-41r (German PPSH-41) no longer holds "one in the chamber" as it's an open-bolt weapon.
- Significant damage nerf to the Woodsmen .243 rifle.
- Reduced throwing speed of standard talismans.
- Added Celtic Scutum, Youkai Separatist Pavise, and Legionary Scutum to Nazrin.
- FG42 is now classified as a Battle-Rifle/LMG hybrid, reflecting its real-life confusion of its own identity.
- Crimson Samurai now enters phase 2 at 60% HP instead of 40% HP.

Update: Oct 3 @ 8:37am

Update: Oct 3 @ 8:18am

# V4.0.5 General Patch

- Fixed the last shell of a shotgun-type weapon overriding all previous shells i.e if you loaded all buckshot but the last was slug, then all previous rounds would turn into slug. This bug was caused by 4.0's change to guns where they no longer spawn with ammo. - [Sirbucketkicker]

- Tweaked Khurtovynan Rundowns to have 100% chance of spawning every piece that was previously undefined, hopefully fixing generation errors where it'd spawn two dead-ends immediately. Also added fire exits to the spawn zones of each sector.

- Added Armor Lanterns that apply a glow effect to the player for 10 minutes. Can be crafted at a Production Workbench for 1x Scrap Metal and 1x Oil Bottle.

- Reduced size of the GIC species tooltip to reduce risk of overflow with smaller resolution monitors.
- Tweaked Wolf-Guardian Odachi, replacing its 2nd thrust with an overhead slash. Also converts some damage into PSYCHIC now.
- Veteran Archetypes now able to receive his firearm buff from muzzleloaders. This was an oversight.
- Eskhatoan silver coins can now be used to craft pennyshot shells.
- Fixed 8x50mmR typo.
- Updated AKM to retcon leftover 'Drufloran' lore.
- Blackpowder can now be recovered from standard blackpowder ammo.
- Fixed fire arrows causing PANIC on non-crit shots.
- Fixed fire arrow/bolts dealing indiscriminate damage with their own fire (indiscriminate is for the molotov, otherwise it's annoying).
- Added Cross and Orthodox Cross decorative objects at the Production Workbench.
- Moved Flaming Torch to Production Workbench.

Update: Oct 2 @ 6:13am

Update: Oct 2 @ 3:57am

Update: Oct 2 @ 2:09am

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Another quick patch. Should be the last "critical" thing for a while. Until the next critical thing. My gosh.

- Fixed incorrect fish type being sold at Wymond and the Eskhatoan Smuggler.
- ||Removed Projection-61's magazine on drop.||
- Fixed M16A2's magazine being weirdly offset.
- Slightly adjusted food tooltip text offset when viewing in a crafting menu.

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Update: Oct 1 @ 10:42pm

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Quick patch to significantly nerf the Tatara Gunblade's ability damage. Also reduced the Youkai-Stake bleed from 12x150 (1.8k) to 12x40 (480). That's what I get for not actually running the bleed damage numbers properly.

Also fixed Nazrin, ||Bada|| and the Eskhatoan Smuggler selling guns with randomized durability values.

Also removed the Border Gap Grenade because that's an ancient item that barely works and doesn't really have a niche.

No version increased because I can't be bothered. Just pretend it was part of the v4.0.4 patch from the start.

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