Starbound

Starbound

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Galaxy in Conflict [v3.2.5 - Cold April]
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Galaxy in Conflict [v3.2.5 - Cold April]

Description
GiC pits you against the environment in a frenetic mix of high-intensity ranged and melee combat. Fight with brutal methodical and mundane tactics, or blitz through with high-speed magic and melee!



From The Ashes, You Shall Rise
Fight your way through the madness, where every mundane man, youkai, and otherworldly entity hates each other as much as they hate you. Where the rules are molded at a moment's notice and death comes quick for all - especially for those unable or unwilling to adapt.

Highly Modifiable Evolved Weapons System
Employ an arsenal of lethal ballistic weaponry from the World Wars to the Cold War which can end a life in a mere couple of shots, as well as supporting an on-the-fly attachments system for various parts which can be scavenged or bought, giving your guns an edge on the battlefield. Need protection? Replace your sight with a gun shield. Need a support tool? Equip a corrosive grenade launcher. Want to shoot ice bullets? Put on an elemental barrel. You're not limited by just the gun itself.

Deliberate Melee System
Deliver close-ranged strikes with the vast armory of slow, but deliberate melee weapons inspired by the likes of souls titles, such as axes, halberds, and buckler shields. Bring the fight to the enemy in close-quarters with your light attacks, and dedicated heavy attacks.

Fight your way as you parry and counter-attack your foes with an integrated and unique mixture of ranged and melee weapons.

Unique Trinkets System
Equip trinkets to give yourself the top edge on the battlefield. Favor aggression? Equip a trinket that restores your health on a kill. Need more defense? Equip a hardlight shield generator to tank any hit for you every few seconds. Need allies? Equip one of the myriad of defensive drones and spirits to take down your foes for you. Want something gimmicky? Take damage and receive DMG RES for the next 5 seconds, but take +15% DMG after that expires. GIC's trinkets range from the simple to the absurd, and it's up to you to combine them.



Worlds Asunder
Inspired by the likes of Remnant: From the Ashes, Risk of Rain, Touhou, and 2d Shooters, GIC aims to combine them all into a cohesive package that encourages both melee and gunplay in a handcrafted high-intensity experience.

New trinkets, new weapons, new locales, hand-crafted mission-like dungeons, new armors, ruthless ranged AI, boss-like hand-crafted melee enemies, new consumables, new bosses, and much more await players who live for the thrill, the rush of life and death.

Where worlds collide, the magical and the mundane meet. Where the magical and the mundane meet, a new alliance is born.

Loot, Live, Last
Scavenge from the various locations to augment your survival, from stockpiles of food to weapons and medical supplies. Every place has its purpose, and knowing what's to be expected will keep you alive. Ballistic firearms require physical ammunition, but a quick search of the area can yield all manner of magical and mundane items to help one in their fight against whoever stands before them.

Dodge, Deflect, Die
The lethal nature of both ranged and melee combat means death is always around the corner for the inattentive, and its effects are best avoided, rather than simply absorbed. Utilize extensive cover and traverse the vast hand-crafted dungeons of GiC; or go full medieval and take up arms through the Perfect-Parry system that rewards timing with the complete avoidance of damage, no matter it be a bullet, rocket, or greatsword. Whatever options there may be: redirect the force.

All's fair in Love and War
There is no tier-gating or planet-scaling. All of GiC's content falls under Tier 1 and remains consistent regardless of where it appears. The only changes in difficulty are those that directly correlate to the unique challenges present within a planet. The lethal ballistic weaponry in GiC doesn't scale with player attack-power, and ignores standard defense values of armor on account of its mundane nature. Similarly, individual enemies die fast but can apply that same lethality to unprepared players as well. Greater warriors now populating the galaxy tend to fight within their own rules, however...



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Mini-Credits:
- SirBucketKicker - Developer of the Evolved Weaponry System and other high-complexity LUA.
- Beltsasar - A large portion of general sprite work, notably the Crusade world.
- Chezzie - Sprites for much of GiC's vehicles.
- Capt. Slowpoke - A decent portion of furniture sprite work.
- BoredKappa - The vast majority of highres.
- Gniolliv - Extrasolar Humans and a small handful of sprites.

No version or modification of this content is allowed to be uploaded to the workshop or anywhere else except under the steam account ID: 76561198072591069.
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Please place any concerns or reports in either the mod forums or in the Discord (faster response times).

If you have further questions, concerns, or confusion, please join our Discord: https://discord.gg/Z46WUUgeXD

A steam group is available for those unable or unwilling to join the Discord, but this group will only post update logs: https://steamcommunity.com/groups/sb_gic

A small starter guide also exists: https://steamcommunity.com/sharedfiles/filedetails/?id=3149999055

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Help financially support the project:

https://ko-fi.com/tengucivitas
https://boosty.to/tengucivitas/donate

Thank you!

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Yes! This is compatible with Frackin' Universe!

Popular Discussions View All (16)
279
Jan 25 @ 10:56pm
PINNED: Bug Reports
Tengu_Civitas
3
Jan 24 @ 8:49pm
question with the main quest
sgt.methé
9
Apr 22, 2024 @ 3:59pm
stupidity or bad luck
ultromarins
2,235 Comments
This moddy is so based and cute-pilled. Toho 4 life
Tengu_Civitas  [author] Feb 7 @ 9:15pm 
/admin to turn on or off admin mod.

/warp instanceworld:gic_razed_mountainsiegelines_venerableancientbattlefield

It will say a command line in the chatbox that it's warping. While there's no loading screen, it is loading. Wait around a half a minute to a minute for it to load.

Turn admin off after if you want to fight him normally.
RB Feb 7 @ 9:35am 
If you by any means crash or have the game close while doing the koijiro fight, the statue will cease to work and you can only fight the illusion in boss rush, is there any work around, can i fight him again? the statue doesnt have a second dialogue option, and my power cut mid fight
Poogle the Pitiful Feb 7 @ 5:31am 
I uninstalled the vanilla tweaks mod and that fixed the issue.
Tengu_Civitas  [author] Feb 6 @ 10:13pm 
If you could provide the full log file, that would be greatly appreciated.

There has been a handful of recent reports of planets crashing (notably Colonized and Afflicted) being caused by Nuggubs' Mega Mod - Vanilla Tweaks addon, which breaks the vanilla ship light object for whatever reason.

A broken object will crash an entire planet if it fails to spawn in a dungeon.
Poogle the Pitiful Feb 6 @ 6:30pm 
I get kicked back to my ship every time I try to beam down to Colonized Barren, Protected Colony, and Afflicted Colony planets. Wartorn, Wildlands, Crusade, and Khurtovnya work fine. Not sure if I have something incompatible or not. I think this is the log message I get when the error occurs, not entirely certain: UniverseServer: Warping player 1 failed, invalid world 'CelestialWorld:624207804:-605650430:-137596806:5' or world failed to load.
Tengu_Civitas  [author] Feb 6 @ 1:28am 
We're a content expansion/addition mod.

We also don't alter or change any of the game's base codes or scripts.
I'll be honest... don't have a clue what this mod does. As well written as the mod description is, it doesn't really give any clear answers as to the mechanical function or what this mod actually touches.
Tengu_Civitas  [author] Feb 4 @ 9:34pm 
Normal weapons? Do you mean regular weapons that use player energy and the like?

That can't be right, because GIC doesn't affect the vanilla or other modded weapon scripts nor does it change the vanilla game in any capacity.

What's more likely is you've simply got your universe updated with new generation parameters, which will bork your game on an uninstall (this is the case for any mod that adds planets). The solution for this is to wipe your universe files (after backing up any worlds you want to keep).

Though I'd recommend sending over a log file anyways. I might be able to diagnose what's causing issues with your game post-uninstall.
Averis Feb 4 @ 6:50pm 
Uninstall instructions? This mod corrupts Normal weapons when installed and uninstalled.