Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Hotmod 1968
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Update: Nov 21, 2022 @ 6:51am

v0.016d

- Attempts to fix the game

Update: Nov 20, 2022 @ 7:49pm

v0.016c

- Attempts to fix the game

Update: Nov 20, 2022 @ 7:37pm

V0.016b

- Attempt to address crash issue

Update: Nov 20, 2022 @ 12:09pm

V0.016 Burning Ground

- New M14A1 model;
- Stechkin automatic pistol added for Soviet crewmen;
- Most medium MG, light recoilless cannons (B-10) and light mortars (80-82mm) can now be transported by 1 man;
- Fix for large bomb, WP, Napalm and Nuke explosions not playing properly;
- Fully MP/Skirmish playable People's Republic of China (though extremely unfinished);
- DO NOT PLAY AS CHINA IN CONQUEST!!!!
- DO NOT PLAY *AGAINST* CHINA IN CONQUEST!!!!
- CHINA DOES NOT YET WORK IN CONQUEST!!!!
- New M416 trailer model;
- Added BTR-50P and BTR-50PK, along with accompanying squad options for player and AI;
- Shuffled Doctrine units around for better balancing/role clarity, biggest changes are to US ACAV and Tank doctrine;
- Added UH-1 Hueys of various flavours to several US doctrines (ACAV, Aircav, USMC);
- Did the same for some Soviet doctrines (I think?);
- Added T-55K Command Tank (to Soviet Ind. Tank doctrine);
- Give back ATGM ammo to M551 ACAV;
- Tweak reload speeds for US 152mm and Soviet 115mm tanks guns;
- Added M60A1E2 'Starship' pre-production model for US Tank doctrine;
- Increased reload time of Malyutkas, ENTAC and other manportable 1st gen ATGMs from 7.5 to 12.5 seconds;
- Added/distinguished M48, M48A1 and M48A3 versions for US (and M48, M48A1 and M48A2C versions for West Germany);
- Retextures for M48 (all versions), M60A1 and M728;
- M728 Dozer blade given actual armour volume;
- BM-13-17N and BM-31M added - WW2 Katyusha launchers re-installed on post-war ZIL-157 trucks;
- Added 57mm AZP S-60 and 40mm Bofors L/70 towed anti-aircraft guns (though US never used the L/70);
- Added BTR-152A (dual 14.5mm ZPU-2) and BTR-40A for Soviets and affiliates;

Update: Oct 10, 2022 @ 4:37am

V0.015i
- Compatibility with latest GoH version;

Update: Sep 10, 2022 @ 6:28am

V0.015h
- Small update to fix Soviet Medic in Conquest and add UI for ZIL-157s

Update: Sep 1, 2022 @ 4:32am

V0.015f

-BTR-40A with dual ZPTU heavy MG added;
-SU-100 retexture;
-ZIL-157 makes triumphant return as primary Soviet heavy truck;
- Fixes for some small issues with a few corpse files;
- Oops, I think accidentally I left in Bundeswehr Panzer Doctrine for USA from the dev build, oh well.
-SPG-9 and T-62 FPS scope view fixes;
- A-12.7 range fix;
- New voices for USA;
- Lots of stuff for PRC, but for now, not activated ;)

Update: Jul 30, 2022 @ 10:06am

V0.015e
- Compatibility with latest GOH patch;
- Added T-54A to Skirmish mode for Soviets & added icons and portraits;
- Fixed BTR-152 commander, vision and ammo issues;
- Added 'Scout' visors to a handful of recon vehicles (primarily the M114 and M551) that give them highly effective 360 degree visions;
- TO-55 added to Conquest research tree (after flamethrowers lol)
- Fiddled with ATGM ammo priority - vehicles with tube-launched ATGMs (currently only the M551 AAV) will now load & use ATGM rounds against hard targets;

Update: Jul 17, 2022 @ 8:29am

V0.15d
- Added TO-55 flame tank to Soviet Tank Doctrine;
- Fixed some missing vehicle views (new T-54/55 and T-62 variants mainly);
- Fixed plethora of missing/incorrect callin strike buttons;
- Some internal cleanup;

Update: Jun 30, 2022 @ 4:06am

V0.15c1
- Fixed T-44 missing _x model causing crashes;
- Added longer range Commander view to Patton family Commander mini-turrets;
- Removed M103 infantry seats
- Tweaked M37 (Ammo) position in DCQ research tree