Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Hotmod 1968
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Update: Feb 16, 2022 @ 7:58am

V0.09b
- ACTUAL fix for Command Vehicle costs. FFS.

Update: Feb 15, 2022 @ 2:14pm

V0.09b
- Fixed M56 and ASU-57 air-drop crashes by removing them/replacing them with regular "drive-on" versions until we can figure out what's causing this issue.
- Fixed DP costs for Command Vehicles.
- Added several new airstrike options ranging from 50, 100, 250 and 500 kilogram bomb runs, as well as Napalm for US.

Update: Feb 12, 2022 @ 1:43pm

V0.09a(2)
- AGAIN trying to fix stupid ammo.
- Fix missing Red Banner Guards MP costs in Skirmish

Update: Feb 12, 2022 @ 10:52am

V0.09a

- Fix for 115mm APFSDS ammo entity for T-62 and T-64/Obj 432

Update: Feb 11, 2022 @ 7:27pm

v0.09

- Hotfix for latest GoH patch;
- Revamp of camera controls and inclusion of new optics system. Please report issues with camera placement & control.
- Added first iteration of helicopters for Mp/Skirmish ONLY. Available from the Support Callin menu (alongside Artillery callins). Different Doctrines will have access to different types of CAS.
- Moved Command Vehicles to the Support Callin menu. At the moment both versions of Command Vehicle (jeep and BRDM-1U/M577) do the same thing, with the latter simply providing more protection. Note that in order to call in new helicopter CAS, you'll have to have a Command Vehicle selected.
- Added US Airmobile Infantry doctrine, which has Air Cavalry and Ranger squads in UH-1 Hueys, and CH-47 Chinook supply/transport helicopter.
- Added Mi-8 Hip Soviet supply/transport helicopter.
- Some ammo fixes.
- New textures for BMP-1, BMD, T-54, T-55 and T-62, and ZIL-130, the first of many retextures to come (no, they aren't simply darkened textures).
- Changed up Icons to make Air Cav and Armored Cav units and Doctrines use historically accurate badges/symbols.
- New US voices. They're pretty low quality. Finding free-use fully vocalized unit acks isn't as easy as it seems.

Update: Jan 7, 2022 @ 6:50pm

v0.08b
- Lots of little fixes;
- Returned M60s to ACAV squads;
- Fix M56 Scorpion HEAT round;
- FINALLY fixed 40mm grenade resupply;
- Fix crew being passengers in M50, M41 and Chaffee;
- Fix missing .50 ammo in Chaffee;
- Add BMD-1 to Soviet Deep Battle Doctrine in Skirmish and to Research tree in Conquest;
- Fix M103 HEAT and HE rounds, finally....?
- Fix Weird red and yellow star on side of damaged BTR-152
- Added missing localization (names)

Update: Jan 5, 2022 @ 7:25pm

V0.08a
- Another microfix this time to fix a crash
- ACAV causing crash on selecting fixed
- Added anti-tank grenadier team for US and Soviets in Skirmish, with M31 HEAT rifle grenades and RPG-43s, respectively.

Update: Jan 5, 2022 @ 6:50pm

V0.08 Minipatch
- No version change as this just fixes some issues reported for this version;
- Fix missing NATO/Warsaw Pact flag UI elements on some loading and results screens;
- Fix M103 ammo issues. This time, it should be actually, properly fixed.
- Fix Red Banner Motorized Squad name to accurately reflect its transport.
- Fix Red Banner Motorized and Mechanized Squads erroneously lacking transport vehicle requirement to unlock.
- Fix Spetsnaz AT specialist having Rank 3 skills.
- Fix free Reservist AT Grenadier
- Fix duplicated MGs on armed M151 wrecks
- Fix T-10 0 left-side armour value

Update: Jan 5, 2022 @ 11:35am

V0.08
- Big revamp of Conquest techtrees with lots of new troop types, weapons and vehicles;\m including the return of some old favorites;
- Big revamp of Soviet Doctrines in Skirmish/MP;
- Added Flak Vests randomly dispersed in US troop breeds, with more elite troops having higher chances of them;
- Replaced ZIL-157 with combination of ZIL-130s and ZIL-131s.
- All UI should be implemented now, report missing things;
- Tweaks to Resupply system, all trucks will now resupply all ammo types, the only difference is the size of the truck/amount of resupplies it can give, with correspondingly larger resupply radius (APCs still only give Infantry ammo).
- Tweaks to AI spawn amounts in Conquest and Skirmish (mostly conquest).
- Various fixes and such;

Update: Dec 27, 2021 @ 10:12pm

V0.07d
- Hopefully fix the "arrow_enemy" crashing.