Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Hotmod 1968
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Update: May 30, 2023 @ 11:29am

v0.02f
Update compatibility patch & a few new things

- Compatibility with latest patch & its AI resource changes in Conquest;
- Adopted vanilla's new artillery call-in marker;
- Slight tweaks to Conquest difficulty, income;
- S-60 (Type 59), CJ-750 (motorbike), BTR-40A, Type 63 assault rifle for PRC;
- M20 75mm light recoilless rifle for US & West Germany;
- Fix M108 & M109 not being controllable in 1st person;
- Unimog 404S in multiple flavours added to West Germany;
- Fix a couple missing/wrong build pics for WGER;
- Fix Soviet Engineer truck in Conquest not being the proper engineer truck;
- Tweak/standardize MGUN ranges (slightly lowered);

Update: May 21, 2023 @ 9:53am

v0.02e
Small update
- Retextured M108 and M109;
- Functioning M109G with smoke launchers for West Germany;
- Remove M108G from West Germany (possibly to be replaced in future with something they actually used);
- Fix Soviet Motor-Rifle squad to take cost of BTR-60 into account and thus increase its cost;
- (Hopefully) remove all dcg side 01 errors;
- Change PRC Guards infantry localization to "Veterans".

Update: May 12, 2023 @ 9:23am

v0.02d
Small update for fixes & tweaks;

- "Fixed" crashes in Conquest when fighting the US;
- Reverted Entac and 9M14 Malyutka ATGMs to their previous multi-crewed, single-entity format - they now operate like any other deployable weapon;
- Tweaks to resource allotments in Conquest, with Easy and Normal getting more resources and Heroic getting less.

Update: Apr 21, 2023 @ 4:01am

v0.02c2

-Small bugfix for crash i caused with last update;

Update: Apr 20, 2023 @ 2:55pm

v0.02c
Small, small content & attempt to fix US crashing in Conquest;

- Added Walther P38 to West German troops, to replace M1911;
- Added an airlifted M50 Ontos for USMC in the Conquest tree (I didn't test it though lol);
- Fixed M40 and M1903 Springfield sniper rifle missing sounds;
- Tweaked difficulty (income levels) of AI in Conquest;
- PERHAPS MAYBE FINALLY fixed fighting the US causing crashes in Conquest (for the 4th time);

Update: Apr 18, 2023 @ 6:00pm

v0.02b
Small bugfixes + some new weapons;
- Added Walther MPL, new XM177 and XM148 models, Carl Gustaf M2 anti-tank weapon, and XM21 and M40 sniper rifles;
- Added some more weapon LODs to improve performance;
- Normalizing AT weapon behaviour such as sounds & ranges; AT weapons now experience much more significant drop in accuracy at ranges > 50% their max range;
- Some fixes and tweaks for helicopters, such as using reconnaissance_50 command so helis will more often turn and circle targeted location rather than keep flying off into the sunset;
- Fix at least one source of crashing when playing against US in Conquest;
- NJ-130 properly given "Medium" tractor tag;
- Fix 61K crew amounts;
- Nikral's AA auto-target script updated, AA weapons in movement mode will now deploy when they detect an enemy aircraft instead of simply stopping but remaining in movement mode;

Update: Mar 28, 2023 @ 12:54pm

v0.02a
- Small fix for flying map prop ghost planes & heli-plane turn radius;

Update: Mar 28, 2023 @ 11:12am

v0.02
Helicopter revamps, bugfixes & tweaks
- Helicopters totally revamped, given working component damage, far thinner armour and overall more easily dealt with;
- AI given ability to call-in helicopter CAS runs. By default these runs will be sent towards a flag (priority enemy>neutral>friendly), blasting anything along the way. If they reach their destination they will sometimes turn around and loiter. The movement for this is currently pretty janky, just don't look too closely;
- To help defend against the oncoming tide of Soviet helicopter spam, 20mm FK/MK20-2 added for West Germany, a single-barrel 20mm AA gun based on the same Hispano-Suiza 20mm autocannon as on their Schutzenpanzers. This replaces the M45 quad mounted .50 cal;
- Hopefully institute fixes for common crashing when facing West Germany in conquest;
- Carried anti-tank launchers (Bazookas, RPGs etc) have all had their effective ranges reduced to about 66% (2/3rds) of their maximum range. They still have the same max range but accuracy past that 66% mark drastically reduces;
- Also changed sound profiles for AT launchers to be more realistic/conformist;
- Some small little tweaks here and there;

Update: Mar 25, 2023 @ 5:59am

v0.019f
Small bugfix patch
- Fix extra soldier from ACAV Heavy squad;
- Fix Helicopter CAS;
- Fix missing localizations;
- Fix many (but not all) missing textures;
- BTR-40A reduced from 3>2 RP;
- Couple new Soviet Guards skins (y-straps);

Update: Mar 21, 2023 @ 10:42am

v0.019e
General compatibility patch with latest GoH update.
- Try to make Hotmod work with the new AI system;
- General small fixes I found along the way;