Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Hotmod 1968
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Update: Nov 27, 2023 @ 3:48pm

v0.06

Just some tweaks as I come across them.

- Fix Chinese trucks causing crashes;
- Fix some broken portraits/icons/skins;
- Fix M37 (Engineer) not getting a bunch of engineering equipment in its inventory;
- Increases # of Repair Kits in Engi trucks from 5 to 10;
- Add lvl# tags to tier 0 infantry to make sure they're properly seeding maps in Conquest;
- WIP x and xx models for T-64 (Obj 432);
- Update Lua AI scripts to fix AI selecting doctrines, which they will now do;
- Move M728 CEV from Support to Tank doctrine to give it a bit more beef;

Update: Nov 25, 2023 @ 7:16pm

v0.05d2

- Fix issue with missing/blueman tank crews I caused in the previous update

Update: Nov 25, 2023 @ 12:12pm

v0.05d

- Hopefully fix a bunch of tiny issues (missing 'stuff' attached to entities listed in resupply.inc) that were causing crashes in Dynamic campaign;
- Tweaking some skills (Guncrew no longer have bonus to repair; Elite and Specops Vehicle and Gun crews now have increased heavy gun skills);
- Some more compatibility/updating scripts/tables/etc with new Content Patch 5 stuff;
- Fixing up the Library to remove superfluous vehicles/fix localizations;
- (Re-)Added new Soviet Tank (with an UNFINISHED TEMPORARY TEXTURE DONT @ ME) for Soviet Order of the Red Banner doctrine in MP and unlocked by the T-10M and T-62 in Conquest;

Update: Nov 21, 2023 @ 7:00pm

v0.05c

More hotfix.

- Fix all ACAV and Air Cav units causing crashes when selected in DCG;

Update: Nov 21, 2023 @ 2:13pm

v0.05b

Hotfix update

- Fix crashing due to changes to airborne.ext that weren't present in the Open Beta;
- Tweak placement of various Hotmod-added Control Panel functions:
- Deploy Weapon button moved to Item menu when soldier with a deployable weapon is selected;
- Undeploy Weapon button moved to Special menu when an Undeployable weapon is crewed & selected;
- Hatch behaviour button moved to Main menu in bottom-right corner;
- Medic behaviour button moved to Main menu in bottom-right corner;
- Fix localization issues with some of the new functions in Content Update 5;

Update: Nov 21, 2023 @ 9:31am

v0.05

Compatibilty for GoH Content Update 5

- Compatibility with new DCG faction-vs-faction setup;
- Adapting custom Hotmod functions to new 3x4 Control Panel;
- Internalized name change for "USA" faction to avoid conflicts with upcoming GoH "USA" faction;
- Fix text not showing up when doctrine vehicles moused over;
- Slightly increase battle rifle recoil;
- Fix M47 cupola MG aiming issues;
- Fix SPz Kurz hatch shield texture issue;
- Fix see-through TOPAS when looking in through hatch;
- Fix wheels on corpse model of Polish BRDM-1

Update: Nov 21, 2023 @ 8:05am

Update: Aug 28, 2023 @ 10:55am

v0.04b2

Emergency sub-patch for crash issue in Conquest;

- Fix Conquest crash;
- Fix missing US engineer truck
- Fix missing ENV files;
- Fix m20_rcl_ai in AI purchase script;

Update: Aug 28, 2023 @ 8:16am

v0.04b

More hotfixes from 0.04 release, compatibility for GoH 0.030 update, a couple of goodies.

FIXES:

- Armored Cavalry Squadron doctrine renamed to Armored Cavalry Regiment (based on 11th ACR);
- Fix PRC Sappers costing 0, also fixed their name so it is clear which is which;
- Fix Polish Ural 375 and KraZ-255 missing damage views;
- Fix PK deployable team icon;
- Fix PRC ZiS-3 localization;
- Fix VDV B-10 squad localization;
- Add localization for "default" breeds used in Conquest;
- Add German Cobra ATGM to resupply list;

TWEAKS:

- Polish PT-76B moved to Tier 2 doctrine unit;

ADDED:

- US tank voiceover dialogues;
- New UH-1B model;
- Suspension lower feature for BMD-1;

Update: Aug 20, 2023 @ 2:40pm

v0.04a

Some bugfixes, mostly.

- Added new textures for M110 self-propelled gun.
- Fix German Cobra ATGM not unpacking properly;
- Fix Spetsnaz not getting 175% HP boost;
- Fix M56 Paradrop crash;
- Properly tag 82nd Airborne breeds so they use up CP;
- Added Airborne Entac Squad with 3 x Entac launcher backpacks;
- Added SADM - Special Atomic Demolition Munition - a nuclear satchel charge comprised of W54 nuclear warhead (same as in Davy Crockett) with 20 second timer.
- Add 'Green Light Team', a team of 3 Special Forces Operators including an Atomic Demolution Specialist with an SADM, to US Air Cav Doctrine;
- Fixed Davy Crockett projectile disappearing after being fired;
- Removed now-unused FAC infantry breeds;
- Fix Polish BRDM-2 to be actual Polish BRDM-2;
- Fix Polish 9P110;
- Fixed M48 coax MG not working;