Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Hotmod 1968
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Update: Dec 24, 2023 @ 9:40am

v0.07d

Small tweaks & bugfixes

- Fix Air Cav squads 0 cost in Conquest;
- Retexture US rucksacks;
- Implement proper Engineer & Medic skins with backpacks
- Fix hand textures (maybe I missed some)
- Clean up colliders.set and purge unused colliderIDs

Update: Dec 21, 2023 @ 8:58pm

v0.07c

Compatability patch for latest GOH update & small tweaks & fixes

- Compatability for new 88mm slope multipliers from GOH update;
- TESTING increasing base human health from 100 > 150 to see how it plays. Please report findings.
- TESTING giving AK family harsher spreadtable for less accuracy at range when rapid firing;
- Add some Bundesgrenschutz infantry breeds & updated texture & BGS doctrine squad in Skirmish;
- Fix missing textures on several West German tanks;
- USMC and ERDL versions of flak vests (USMC is slightly tan-hued);
- Improve Leopard texture, specifically in regards to details (bags/tools);

Update: Dec 19, 2023 @ 7:27am

v0.07b

Hopefully, finally fix absurd conquest crashing

- Fix for crashing caused by gunbag scripts & missing props for it;
- Fixing ALL infantry normal maps to factor in alpha layer displacement map - this drastically improves fidelity of all infantry uniform textures;
- Lots of behind-the-scenes cleaning up & organizing;
- Added a bunch of secret WIP stuff for the next upcoming faction (check them out in the editor);
- Small fixes to various things like West German anti-tank team having the wrong ammo, T-12 not resupplying, fixing helicopter sortee costs, missing PRC IS-2 sounds;
- Spetsnaz retextured to more period-accurate KZS pattern (dark green w/ orange-brown splotches);
- Some new variations of PRC infantry for Guards and Special Soldiers, with legwraps;

Update: Dec 11, 2023 @ 6:51pm

Update: Dec 10, 2023 @ 6:04am

v0.06f

- More fixes, this time for crashes on opening the US research tree

Update: Dec 9, 2023 @ 6:29pm

v0.06e2

- Totally not the real actual fix for M59_x crash because I messed up the first. Nope. Nothing to see here.

Update: Dec 9, 2023 @ 7:02am

v0.06e

- Fix for M59 Long Tom wreck crash error

Update: Dec 8, 2023 @ 5:39am

v0.06d

Some more small fixes & updates

- Unit Library (under extras) has been properly updated & now shows factions that are work-in-progress, so you can see what's coming in the future;
- Lots of background name and file changes like swapping out old outdated MOWAS2 US models with new ones from Liberation, mainly cannons;
- Fixed Polish names;
- Using new vehicle/engine sounds from Liberation for many US vehicles & clean up unused sound files;
- Fix issue with M114 going crazy with collision volumes when damaged;

Update: Dec 1, 2023 @ 10:27pm

v0.06c

More compatibility and bugfixes from Liberation

- Tweaking numerous files to account for changes introduced in Liberation
- A handful of missing unit_icons, mainly for Doctrine units;
- Retexture for M114 Command Reconnaissance Vehicle;
- Add Liberation maps to "Europe" Region. I have no idea what will happen if you get a Liberation map while not having Liberation. Should be fun!
- Add Liberation as required DLC

Update: Nov 30, 2023 @ 5:42pm

v0.06b

Small compatibility patch for Liberation release.