Conan Exiles

Conan Exiles

Savage Wilds 1.5.54
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Update: Apr 8, 2021 @ 3:55am

Additions
  • Added the Convergence Trap recipe from Siptah that invokes/rebukes purges. The SW trap runs on Swirling Chaos and comes with additional recipes to allow converting Essences ("????" items) into Swirling Chaos inside the Convergence Trap. You will have to find this recipe in the world.
  • Added pearls in certain shipwreck and underwater locations
  • Added more interactables in the Ruined Abode
  • Added a way to quickly get up from certain underwater areas. You can now swim on top of geysers and they will shoot you upwards.
  • Added Hyrkanian, Hyperborean and Frost Giant purges in select areas
  • Added a more obvious Yog feat teacher at Yog's Feast
  • Added a more obvious Mitra feat teacher at Khulan's Outpost
  • Extended the prose of Roger E Howhard slightly. Humperdoo insisted.

Fixes
  • Fixed a number of visual glitches
  • Fixed (removed) rain inside two caves in the Jungle
  • Fixed an issue where Shima would incorrectly dis/appear on game start. The logic for this has been redone in a more robust way now; because of this, applying changes now also requires a server restart
  • Rotbranch should no longer spawn half-ways into the ground in a specific location
  • Fixed an issue with an interactable message in a bottle being non-interactable
  • Fixed an issue where water on the north-east coast wasn't treated as actual water
  • Fixed an issue where T4 Hyrkanians would sometimes not drop loot when killed
  • Fixed an issue where buying a Relic Hunter Fighter thrall could (rarely) give you a Relic hunter Taskmaster instead
  • Fixed a number of non-interactable chests in Vestfold
  • The Journey-step "Visit Vestfold" and "Visit the Cave of the Crone" will now complete properly on visiting the locations
  • Fixed a similar issue with the "Visit the Mother-tree" that had two journey-steps. Replaced one with finding the "Ruined Abode" instead.

Changes
  • Reduced the amount of XP given by Hyperboreans
  • Added a blocker volume at the top of the Last Refuge cave so players can no longer go out of bounds from there
  • Springboard should now spring - whee!
  • Big animals at the Stomping Grounds should no longer attack each other

Update: Mar 29, 2021 @ 2:58am

Additions
  • Added some more secrets here and there
  • Added "Grey Ape Grotto" map marker near Cabhan Fell

Fixes
  • Fixed a bug where merchants would think that players wanted to buy a stack instead of a singular purchase
  • Fixed a bug where merchants would get confused and take all the players money if the purchase uses bronze, silver and gold coins
  • Fixed a bug that prevented building in the Glowing Ice Grotto
  • Fixed an issue with missing NPCs in the frost-giant camp at I-13
  • Yog's Chosen should no longer get attacked by Darfaris in camps
  • Fixed and tweaked some visuals

Changes
  • Removed all the freebie loot from Frosthollow

Update: Mar 26, 2021 @ 9:58am

Additions
  • Added merchants to the Last Refuge
  • Added funcionality for merchants to have an option to buy items in full stacks
  • Added functionality for admins to turn off individual/all merchants. You can access these options by using the console command "DataCmd SWAdminToggles"
  • Tweaked the visuals of several camps on the map and added a secret or two here and there

Fixes
  • The issue with desynch foliage should (hopefully) be resolved now - please - if you encounter this bug again, provide coordinates in your bugreport in Discord
  • Fixed an issue where it was possible to knock out the Mind-Addled Hyperboreans
  • Fixed an issue where the Hyperborean witches would drop too many keys and too often
  • Fixed a couple of broken interactables in various places
  • Fixed some visuals glitches here and there
  • Fixed an issue on the western seaborder near Beneath the Waves where there was some invisible collision on top of the rocks along the beach
  • Fixed a bug where the bankers would take too much gold in exchange for bronze under certain conditions
  • Fixed a missing map marker for the Black Hand outpost in the red rock area
  • All Journey-steps should now be implemented and working (including replacement of the "Create an Exceptional or Flawless weapon")
  • Fixed an issue where the crocodiles in the Cistern were much too easy and behaved badly

Changes
  • It is now possible to build in the following cave locations: Frosthollow, Silverdig Cave, Glowing Ice Grotto, Verglass Grotto
  • Removed the special loot chests from FrostHollow (since it's not a buildable area)
  • Star metal meteors should now be spread out over a wider area
  • Valeria and the merchants at South Beach now uses the Savage Wilds UI for merchants
  • The temperature in the admin area for dungeons is now temperature neutral
  • Made it so that Corrupted stone is now a separate feat that you can obtain for free as long as you meet the level and crafting pre-requisites
  • Thrall vendors now have the same chance to spawn higher level thralls as the base game thrall vendors
  • Changed the name for the Tomb map marker to "The Queen's Tomb"

Update: Mar 19, 2021 @ 9:01am

Additions
  • Added more baby animals to the world
  • Added more sources of Armor Scraps in the graveyard area west of Vargrheim

Fixes
  • Fixed an issue with an non-interactable interactable in the Raided Village
  • Fixed an issue where entering the cave near Cabhan Fell would kill you if anti-undermeshing measures were activated on the server.It is also now possible to build in that cave as intended even with those measures turned on.
  • Fixed, tweaked and twiddled some visuals
  • Fixed underground/in-mesh spawned animals

Changes
  • Replaced the Rocknose King boss in a location with a group of rocknoses instead, as the king would dropkick you through the map
  • Lowered the discovery distance for the Raided village slightly

Update: Mar 16, 2021 @ 6:59am

Additions
  • Added 2.3 features such as Flotsam Crates, Scout Corpses and additional recipes to the world
  • Added playful pups to a couple of camp locations
  • Valeria can now be found in Murun's upper levels; she will accept any scout report delivered to her in exchange for money.
  • Occasionally during night times, there may now be a Blood Moon. This is a visual-only change and does not affect gameplay in any way.
  • Added more Scales of Dagon drop-locations to to the world
  • Added a waterfall cave in i2
  • The coastal area north of Maelgwyn's Glen is now unlocked and is a playable area. It's also possible to swim all around the coast from the Cimmerian area to the Northern Wilds.

Fixes
  • Werewolves spawned in the Grove should no longer attack or be attacked by their allies
  • Fixed a bug where Louhi didn't drop the intended loot.
  • Fixed a bug with an interactable book in Maelgwyn's Glen
  • The imps under Vargrheim should no longer spawn below ground
  • Fixed an issue that could make you stuck when teleporting out from the Ruins of Xun'Sha
  • Fixed a number of cosmetic glitches
  • Fixed an issue with missing post-processing in the small water area in the Volcano adventure area

Changes
  • Added a few burning skeleton enemies inside the Queen's Tomb
  • Added better loot to the Hyperborean Witches.
  • It's no longer possible to build directly on Shima's Caravan location in the Volcano adventure area
  • Tweaked cloud light settings to get them less bright (thanks, Drachenfeles!)
  • Increased the light in the character creation slightly
  • Increased the amount of Eldarium granted by chests
  • Improved the admin toggles to make them clearer
  • The Crystal Cave no longer drops the Crossbow feat

Update: Mar 11, 2021 @ 8:04am

Update: Mar 8, 2021 @ 10:32pm

Update: Mar 6, 2021 @ 1:22am

Update: Feb 26, 2021 @ 9:07am

Update: Feb 20, 2021 @ 2:41am