Starbound

Starbound

Borderlands 3 Custom Health bars
Showing 11-20 of 54 entries
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Update: Dec 20, 2024 @ 8:18pm

-Fixed NPCs not displaying numbers when delays above 0 were set.

Update: Dec 20, 2024 @ 8:03pm

-Fixed full healthbars displaying statically.

Update: Dec 20, 2024 @ 7:47pm

-Fix to some possible nil value.

Update: Dec 20, 2024 @ 5:02pm

-Changed the update method for the visuals.
-Now it's event based (When health changes) and still a max of 6 updates per second per entity.
-Fixed first strike not showing the white depletion bar.
-Decreased amount of updates when an entity is not moving.
-Added "Update Delay" for damage numbers, gives a similar behavior to vanilla if desired.
-Made the letter within the numbers red.
-Made dmage particle fade out instead of shrink.
-Fixed crits not boosting damage.
-Fixed another possible source of the "damageListener", "self.damageTaken" error.

Update: Dec 16, 2024 @ 10:22am

-Random seed fix

Update: Dec 15, 2024 @ 10:59am

Update: Dec 15, 2024 @ 8:33am

-Reverted bars being always visible.
-Fixed enemies becoming invincible?

Update: Dec 14, 2024 @ 2:45pm

-Fixed a bug with "Use only as display" stopping BL2 shields from working.
-Added RPG Growth "bleed" resistance to health types.
-Fixed "Boss" type healthbars not working.
-Slight performance increase.

Update: Nov 30, 2024 @ 7:18pm

-Fixed a syntax error.
-Fixed a very niche bug where monster damage listener was not initialized. (maybe)
-Added a despawn check for healthbars when the entity followed doesn't exist.

Update: Nov 26, 2024 @ 8:29pm

-Included the "Missing Physical definition" fix into this mod.