Empyrion - Galactic Survival

Empyrion - Galactic Survival

Reforged Galaxy 1.11
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Update: Jun 18, 2024 @ 6:45am

Updated to 1.11.7
Includes additions/changes from the base game.

There will be no further development for Reforged Galaxy 1

Update: Apr 4, 2024 @ 5:15pm

Update: Mar 31, 2024 @ 2:41pm

Reforged Galaxy - April Update
- Took away the Zirax's weapons because they wouldn't play nice.
- The zirax didn't like that. They have found new weapons.

Update: Mar 28, 2024 @ 7:16pm

Changelog:
  • Added new CV/BA and HV/SV Gravity Generators.
All actual work on Reforged Galaxy is being done on Reforged Galaxy 2 and Reforged Eden 2.

Update: Dec 14, 2023 @ 2:07am

Update: Dec 13, 2023 @ 3:07pm

Reforged Galaxy V1.10.5-37:

  • Updated with new block shapes.
  • Added new Deco Trees.
  • Fixed a bug with military_barking dialog missing an option.
  • Replaced basic armor icons with the old ones for continuity.
  • Added new icon and model for the CV Pentaxid Tank.
  • Bugfixes? I honestly have no idea anymore. It's been months between updates and i'm working on RG2 mostly.

Update: Aug 2, 2023 @ 5:30am

Reforged Galaxy V1.10-36:

  • Zirax Commander is now allowed in player blueprints.
  • Zirax Crew can now be obtained from Cryochambers.
  • Updated block shapes
  • Added new Hoverbike variants

Update: Jun 29, 2023 @ 5:09pm

Reforged Galaxy V1.10-35:
Hotfix

  • Replaced Tactical Stealth Rifle and Zirax Marksman Models (Original model was removed from the game)
  • Added more blocks to the XP exploit fix
  • Elite SMG is now named Laser SMG
  • Fixed SMG Tooltip.
  • SMGs can now fire full-auto underwater.
  • Fixed bike tooltip to remove Motorbike reference.

Update: Jun 28, 2023 @ 4:33am

Reforged Galaxy V1.10-34:

  • Fixed issue with new block shapes.
  • Removed infinite XP exploit from vanilla.

Update: Jun 27, 2023 @ 2:57am

Reforged Galaxy V1.10-33:

  • Updated to 1.10 and added new content from vanilla.
  • The Drone Bay is not available for use in survival because it's barely functional in vanilla and is even less useful in Reforged. It will wait until it's been developed more.
  • Increased Projectile Speed on Heavy Plasma rounds.
  • Increased Rate of Fire of Heavy Plasma turrets to account for reload times.
  • Increased Blast Damage and Range for Flamethrowers.
  • Experimental: POI Turret Targeting should now have longer engagement ranges instead of cutting off at 325m, they'll go to the turret's maximum range... in theory. (Please test)
  • Reduced mass of HV 3x1 Jet Thrusters.
  • Added HV T2 shield generator to the correct device group when autogrouped.
  • Increased blast radius of Frag Grenades by 1 meter.
  • Fixed Hacker and Courier class not being activatible from the Class Selection window.
  • HV/SV Mechanical Drill maximum amount increased from 8 to 10 to match laser version.